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rem..om cacfc6b71a Properly use bitmasks on camera for checking culling ( to avoid checking against a plane if the parent node is already on the positive side of it) making culling faster
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7492 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-14 14:05:50 +00:00
engine
Properly use bitmasks on camera for checking culling ( to avoid checking against a plane if the parent node is already on the positive side of it) making culling faster
2011-05-14 14:05:50 +00:00
nbproject
- add NetBeans Freeform project to build SDK
2011-03-22 01:27:23 +00:00
sdk
- add jvm args in linux distribution start script
2011-05-10 15:18:42 +00:00
build.xml
- add default build target to trunk
2011-05-03 20:21:16 +00:00
Description
A complete 3D game development suite written purely in Java.
844 MiB
Languages
Java 95.4%
C++ 2.5%
GLSL 1.5%
C 0.3%
HTML 0.2%
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