- Track is a generic interface now - all kinds of tracks implement Track<T> - Animation is the only animation class that should be used now (other classes like BoneAnimation or SpatialAnimation are deprecated now) - Pose and PoseTrack are made Cloneable to easier clone the tracks and Animation - one update to OgreLoader (using Animation instead of BoneAnimation) - one update to tests git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8302 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
Description
A complete 3D game development suite written purely in Java.
Languages
Java
95.4%
C++
2.5%
GLSL
1.5%
C
0.3%
HTML
0.2%