PSp..om c75f157cbb Sort of fixed a streaming related memory leak. Well,
streams won't leak anymore but the buffered case
technically will if you create them and drop them because
that's a different level of fix.
Also made the deleteAudioData synchronized since it can
be called from another thread pretty trivially.
And fixed a race condition that caused an IndexOutOfBounds
exception if you happen to try adjusting an AudioNode's
parameters right as it was finishing playing.


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7506 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-16 22:59:49 +00:00
2011-05-03 20:21:16 +00:00
Description
A complete 3D game development suite written purely in Java.
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