* Removed some redundant javadoc from SceneProcessor * Fixed bug where GeometryBatchFactory.optimize() wouldn't reset the transform on the argument node as would be expected since optimize() applies the world transform of the geometries automatically * Terrain grid tests now stream terrain data from googlecode servers instead of having the data bundled in the nightly builds git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7619 75d07b2b-3a1a-0410-a2c5-0572b91ccdca