A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine
nor..67 c641dff1a7 bullet build script: 13 years ago
..
lib - remove unused libraries 13 years ago
nbproject bullet build script: 13 years ago
src * Mesh.cloneForAnim() now clones tangent buffer as well 13 years ago
test/com jme3: 13 years ago
test-data - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
MANIFEST.MF move jme3 to trunk 14 years ago
TestChooser.exe move jme3 to trunk 14 years ago
build.xml - add command line arguments when running native bullet from the project 13 years ago
bullet-native-build.txt - update information on native bullet building 13 years ago
master-application.jnlp - cleanup build process 14 years ago
mountains.zip Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests 14 years ago
preview-application.html move jme3 to trunk 14 years ago
quake3level.zip move jme3 to trunk 14 years ago
town.zip move jme3 to trunk 14 years ago
wildhouse.zip move jme3 to trunk 14 years ago