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sigonasr2
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jmonkeyengine
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jmonkeyengine
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jme3-android
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shadowislord
3ef5505faa
Allow render buffers to use 'Depth' format even if depth textures are not supported.
...
Fixes post processing on GPUs without depth texture support (e.g. NVIDIA Tegra)
2014-11-02 19:14:08 -05:00
..
src
/main
Allow render buffers to use 'Depth' format even if depth textures are not supported.
2014-11-02 19:14:08 -05:00
build.gradle
switch to gradle layout
2014-03-21 02:32:11 +01:00