* Correct small typo in UniformBinding * Make IntMap.iterator() make new iterator each time * Prevent TangentBinormalGenerator from crashing when it encounters some mesh without texcoord/normal buffers * AWTLoader now properly fails when AWT can't load the image instead of returning null git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9219 75d07b2b-3a1a-0410-a2c5-0572b91ccdca