A complete 3D game development suite written purely in Java.
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jmonkeyengine/sdk
nor..67 ba6f64a637 - fix nifty project library 14 years ago
..
BasicGameTemplate - remove updateModelBounds() call from BasicGame template 14 years ago
JME3TestsTemplate move sdk to trunk 14 years ago
ant-lib - move blender loader to jMP default bundle 14 years ago
branding - move blender loader to jMP default bundle 14 years ago
debscripts move sdk to trunk 14 years ago
harness Fixed grammar in the installer wizard; Added description of jMP to the description field 14 years ago
jme3-angelfont - add various SuppressWarnings("unchecked") 14 years ago
jme3-assetpack-support - show global assetpack license in single items properties if no license is specified for that item 14 years ago
jme3-blender - remove helpset from blender plugin completely 14 years ago
jme3-cinematics move sdk to trunk 14 years ago
jme3-code-check SDK - Added code check for TempVars release 14 years ago
jme3-codepalette move sdk to trunk 14 years ago
jme3-core fixed terrain camera controller to use the changes to AbstractCameraController 14 years ago
jme3-core-baselibs - fix jme3 library properties 14 years ago
jme3-core-libraries - fix NiftyGUI library references 14 years ago
jme3-core-updatecenters - fix update centers 14 years ago
jme3-desktop-executables - add jvm args in linux distribution start script 14 years ago
jme3-gui - add 800x600 to nifty preview 14 years ago
jme3-lwjgl-applet move sdk to trunk 14 years ago
jme3-materialeditor - fix polyoffset in "create j3m" generated files 14 years ago
jme3-model-importer - add various SuppressWarnings("unchecked") 14 years ago
jme3-obfuscate - add obfuscation support to jMP via ProGuard 14 years ago
jme3-ogretools - add support for parsing worldforge content to AssetPack projects 14 years ago
jme3-ogrexml - move normal j3o conversion up in menu 14 years ago
jme3-project-baselibs - up the version of the jme3 libraries in trunk to avoid a higher stable version number 14 years ago
jme3-project-libraries - fix nifty project library 14 years ago
jme3-project-testdata - fix test data link 14 years ago
jme3-scenecomposer fixed terrain camera controller to use the changes to AbstractCameraController 14 years ago
jme3-templates - fix use of deprecated j3md in BasicGame template 14 years ago
jme3-terrain-editor fixed terrain camera controller to use the changes to AbstractCameraController 14 years ago
jme3-tests-template move sdk to trunk 14 years ago
jme3-texture-editor - Added the SphereMapped texture modification. 14 years ago
jme3-vehicle-creator * select and move tools added to sdk 14 years ago
jme3-wavefront move sdk to trunk 14 years ago
jme3-welcome-screen - disable planet in welcome screen 14 years ago
nbproject * support for new terrain texture limit 14 years ago
README.TXT move sdk to trunk 14 years ago
build.xml - remove downloading of help sets from build (images download is broken and it takes too long) 14 years ago
jmonkeyplatform.icns move sdk to trunk 14 years ago
jmonkeyplatform.png move sdk to trunk 14 years ago
license-jme.txt move sdk to trunk 14 years ago

README.TXT

What is the jMonkeyEngine SDK?
------------------------------

The jMonkeyEngine 3 SDK is a software development kit for Java 3-D game developers.
It contains the jMonkeyEngine3 library and the jMonkeyPlatform, a game development environment.
The jMonkeyEngine and the jMonkeyPlatform are platform-independent, open-source and free.

This is an alpha release (May 2010). If you encounter any issues, please tell us!
http://www.jmonkeyengine.com/wiki/doku.php/report_bugs
We are looking forward to your feedback.


Starting the jMonkeyPlatform
----------------------------

Windows: Double-Click the "bin/jmonkeyplatform.exe" file

Mac OS: Double-Click the "jmonkeyplatform.app" Application

Linux: chmod u+x bin/jmonkeyplatform; ./bin/jmonkeyplatform &


Running jMonkeyEngine Demos
---------------------------

Choose File > New Project in the jMonkeyPlatform and create a "JME3 Tests" project.
Run the test project to see JME3 feature demos.
Browse the demo source code to learn from examples.


Creating 3-D Games with the jMonkeyPlatform
-------------------------------------------

Using the jMonkeyPlatform is the easiest method to develop jMonkeyEngine-based 3-D games.
Choose File > New Project and create a "Base Game" project to get started.

See the online Documentation for jMonkeyPlatform at
http://www.jmonkeyengine.com/wiki/doku.php/jme3:jmonkeyplatform

Get jMonkeyEngine 3 tutorials at
http://www.jmonkeyengine.com/wiki/doku.php/jme3