Kirill Vainer ed2be5e542 FBX: new FBX importer (not yet enabled - old importer still used by default)
Still needs work:
 * Skeletal animation (many issues with transform hierarchies)
 * N-gons triangulation (only quads supported at the moment)
 * Light & Camera importing
 * Z-up to Y-up correction
 * Morph animation
2015-04-19 18:08:28 -04:00
..
2014-08-16 05:35:02 +04:00