A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-effects/src/main/resources/Common/MatDefs
Rémy Bouquet b746c71441 Used the instancing transformation method for the normal pass in SSAO as it was producing a crash when instancing was enabled. 9 years ago
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Post Fixed #316 where some post processing effects were not working when using OPENGL_3 renderer due to an error in the fragment shader. 10 years ago
SSAO Used the instancing transformation method for the normal pass in SSAO as it was producing a crash when instancing was enabled. 9 years ago
Water Fixed water filter's glsl 100 shader 10 years ago