A complete 3D game development suite written purely in Java.
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jmonkeyengine/sdk
nor..67 b830d910d3 - update lwjgl to latest nightly 13 years ago
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BasicGameTemplate - exclude .blend files from jME3 project distribution by default 13 years ago
JME3TestsTemplate move sdk to trunk 14 years ago
ant-lib - move blender loader to jMP default bundle 14 years ago
branding - change branding to jMonkeyEngine SDK 13 years ago
debscripts move sdk to trunk 14 years ago
jme3-android - delete obsolete library description 13 years ago
jme3-angelfont SDK: 13 years ago
jme3-assetpack-support - fix misleading AssetPack wizard text 13 years ago
jme3-blender - remove old blenderloader.jar 13 years ago
jme3-cinematics SDK: 13 years ago
jme3-code-check SDK: 13 years ago
jme3-codepalette SDK: 13 years ago
jme3-core - use new way to integrate panel in SDK 13 years ago
jme3-core-baselibs - make awt package public in jme3 libraries plugin 13 years ago
jme3-core-libraries SDK: 13 years ago
jme3-core-updatecenters SDK: 13 years ago
jme3-desktop-executables SDK: 13 years ago
jme3-gui SDK: 13 years ago
jme3-lwjgl-applet - update lwjgl to latest nightly 13 years ago
jme3-materialeditor SDK: 13 years ago
jme3-model-importer SDK: 13 years ago
jme3-obfuscate - move obfuscation preference pane entry to "Build" 13 years ago
jme3-ogretools - Fix Advanced OgreXML import crashing without material file 13 years ago
jme3-ogrexml - Fix OgreXMLDataObject loadAsset 13 years ago
jme3-project-baselibs - move android library to "Project Engine" plugin so updates in the core library are properly distributed 13 years ago
jme3-project-libraries - add niftygui javadoc to sdk libraries 13 years ago
jme3-project-testdata SDK: 13 years ago
jme3-scenecomposer - Use new AWT lightweight panel in SDK (should fix linux issues, freezes and more) 13 years ago
jme3-templates SDK: 13 years ago
jme3-terrain-editor fixed terrain scale bug 13 years ago
jme3-tests-template SDK: 13 years ago
jme3-texture-editor - fix dependencies 13 years ago
jme3-vehicle-creator SDK: 13 years ago
jme3-wavefront SDK: 13 years ago
jme3-welcome-screen SDK: 13 years ago
nbproject - thin out jmp distribution 13 years ago
README.TXT move sdk to trunk 14 years ago
build.xml - update .deb packaging section of build script 13 years ago
jmonkeyplatform.icns SDK: 13 years ago
jmonkeyplatform.png SDK: 13 years ago
license-jme.txt move sdk to trunk 14 years ago

README.TXT

What is the jMonkeyEngine SDK?
------------------------------

The jMonkeyEngine 3 SDK is a software development kit for Java 3-D game developers.
It contains the jMonkeyEngine3 library and the jMonkeyPlatform, a game development environment.
The jMonkeyEngine and the jMonkeyPlatform are platform-independent, open-source and free.

This is an alpha release (May 2010). If you encounter any issues, please tell us!
http://www.jmonkeyengine.com/wiki/doku.php/report_bugs
We are looking forward to your feedback.


Starting the jMonkeyPlatform
----------------------------

Windows: Double-Click the "bin/jmonkeyplatform.exe" file

Mac OS: Double-Click the "jmonkeyplatform.app" Application

Linux: chmod u+x bin/jmonkeyplatform; ./bin/jmonkeyplatform &


Running jMonkeyEngine Demos
---------------------------

Choose File > New Project in the jMonkeyPlatform and create a "JME3 Tests" project.
Run the test project to see JME3 feature demos.
Browse the demo source code to learn from examples.


Creating 3-D Games with the jMonkeyPlatform
-------------------------------------------

Using the jMonkeyPlatform is the easiest method to develop jMonkeyEngine-based 3-D games.
Choose File > New Project and create a "Base Game" project to get started.

See the online Documentation for jMonkeyPlatform at
http://www.jmonkeyengine.com/wiki/doku.php/jme3:jmonkeyplatform

Get jMonkeyEngine 3 tutorials at
http://www.jmonkeyengine.com/wiki/doku.php/jme3