A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-core/build.gradle

51 lines
1.6 KiB

if (!hasProperty('mainClass')) {
ext.mainClass = ''
}
sourceSets {
main {
java {
srcDir 'src/main/java'
srcDir 'src/plugins/java'
srcDir 'src/tools/java'
}
}
}
buildscript {
repositories {
mavenCentral()
}
dependencies {
classpath 'org.ajoberstar:gradle-git:1.0.0-rc.1'
}
}
import java.text.SimpleDateFormat
import org.ajoberstar.grgit.*
task updateVersion << {
def grgit = Grgit.open(project.file('.').parent)
def jmeGitHash = grgit.head().id
def jmeShortGitHash = grgit.head().abbreviatedId
def jmeBuildDate = new SimpleDateFormat("yyyy-MM-dd").format(new Date())
def jmeBranchName = grgit.branch.current.name
def verfile = file('src/main/java/com/jme3/system/JmeVersion.java')
verfile.text = "\npackage com.jme3.system;\n\n" +
"/**\n * THIS IS AN AUTO-GENERATED FILE..\n * DO NOT MODIFY!\n */\n" +
"public class JmeVersion {\n" +
" public static final String BUILD_DATE = \"${jmeBuildDate}\";\n" +
" public static final String BRANCH_NAME = \"${jmeBranchName}\";\n" +
" public static final String GIT_HASH = \"${jmeGitHash}\";\n" +
" public static final String GIT_SHORT_HASH = \"${jmeShortGitHash}\";\n" +
" public static final String FULL_NAME = \"jMonkeyEngine ${jmeVersion} (${jmeVersionTag})\";\n" +
"}\n"
}
compileJava.dependsOn(updateVersion)
dependencies {
}