A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-lwjgl/src/main/java/com/jme3/opencl/lwjgl/LwjglContext.java

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/*
* Copyright (c) 2009-2016 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.opencl.lwjgl;
import com.jme3.opencl.*;
import com.jme3.opencl.Context;
import com.jme3.opencl.Image.ImageDescriptor;
import com.jme3.opencl.Image.ImageFormat;
import com.jme3.scene.VertexBuffer;
import com.jme3.texture.FrameBuffer;
import com.jme3.texture.Texture;
import java.nio.ByteBuffer;
import java.nio.IntBuffer;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.lwjgl.BufferUtils;
import org.lwjgl.opencl.*;
import org.lwjgl.opengl.*;
/**
*
* @author shaman
*/
public class LwjglContext extends Context {
private static final Logger LOG = Logger.getLogger(LwjglContext.class.getName());
private final CLContext context;
private final List<LwjglDevice> devices;
public LwjglContext(CLContext context, List<LwjglDevice> devices) {
super(new ReleaserImpl(context, devices));
this.context = context;
this.devices = devices;
}
public CLContext getContext() {
return context;
}
@Override
public List<LwjglDevice> getDevices() {
return devices;
}
@Override
@SuppressWarnings("element-type-mismatch")
public CommandQueue createQueue(Device device) {
assert (devices.contains(device)); //this also ensures that device is a LwjglDevice
CLDevice d = ((LwjglDevice) device).getDevice();
long properties = 0;
CLCommandQueue q = CL10.clCreateCommandQueue(context, d, properties, Utils.errorBuffer);
Utils.checkError(Utils.errorBuffer, "clCreateCommandQueue");
return new LwjglCommandQueue(q, device);
}
@Override
public Buffer createBuffer(long size, MemoryAccess access) {
long flags = Utils.getMemoryAccessFlags(access);
CLMem mem = CL10.clCreateBuffer(context, flags, size, Utils.errorBuffer);
Utils.checkError(Utils.errorBuffer, "clCreateBuffer");
return new LwjglBuffer(mem);
}
@Override
public Buffer createBufferFromHost(ByteBuffer data, MemoryAccess access) {
long flags = Utils.getMemoryAccessFlags(access);
flags |= CL10.CL_MEM_USE_HOST_PTR;
CLMem mem = CL10.clCreateBuffer(context, flags, data, Utils.errorBuffer);
Utils.checkError(Utils.errorBuffer, "clCreateBuffer");
return new LwjglBuffer(mem);
}
@Override
public Image createImage(MemoryAccess access, ImageFormat format, ImageDescriptor descr) {
long memFlags = Utils.getMemoryAccessFlags(access);
Utils.errorBuffer.rewind();
//fill image format
Utils.tempBuffers[0].b16i.rewind();
Utils.tempBuffers[0].b16i.put(LwjglImage.decodeImageChannelOrder(format.channelOrder))
.put(LwjglImage.decodeImageChannelType(format.channelType));
Utils.tempBuffers[0].b16.rewind();
//fill image desc
Utils.b80l.rewind();
Utils.b80l.put(LwjglImage.decodeImageType(descr.type))
.put(descr.width).put(descr.height).put(descr.depth)
.put(descr.arraySize).put(descr.rowPitch).put(descr.slicePitch)
.put(0).put(0).put(0);
Utils.b80.rewind();
//create image
CLMem mem = CL12.clCreateImage(context, memFlags, Utils.tempBuffers[0].b16, Utils.b80, descr.hostPtr, Utils.errorBuffer);
Utils.checkError(Utils.errorBuffer, "clCreateImage");
return new LwjglImage(mem);
}
@Override
public ImageFormat[] querySupportedFormats(MemoryAccess access, Image.ImageType type) {
long memFlags = Utils.getMemoryAccessFlags(access);
int typeFlag = LwjglImage.decodeImageType(type);
Utils.tempBuffers[0].b16i.rewind();
//query count
int ret = CL10.clGetSupportedImageFormats(context, memFlags, typeFlag, null, Utils.tempBuffers[0].b16i);
Utils.checkError(ret, "clGetSupportedImageFormats");
int count = Utils.tempBuffers[0].b16i.get(0);
if (count == 0) {
return new ImageFormat[0];
}
//get formats
ByteBuffer formatsB = BufferUtils.createByteBuffer(count * 8);
ret = CL10.clGetSupportedImageFormats(context, memFlags, typeFlag, formatsB, null);
Utils.checkError(ret, "clGetSupportedImageFormats");
//convert formats
ImageFormat[] formats = new ImageFormat[count];
IntBuffer formatsBi = formatsB.asIntBuffer();
formatsBi.rewind();
for (int i=0; i<count; ++i) {
Image.ImageChannelOrder channelOrder = LwjglImage.encodeImageChannelOrder(formatsBi.get());
Image.ImageChannelType channelType = LwjglImage.encodeImageChannelType(formatsBi.get());
formats[i] = new ImageFormat(channelOrder, channelType);
}
return formats;
}
@Override
public Buffer bindVertexBuffer(VertexBuffer vb, MemoryAccess access) {
int id = vb.getId();
if (id == -1) {
throw new IllegalArgumentException("vertex buffer was not yet uploaded to the GPU or is CPU only");
}
long flags = Utils.getMemoryAccessFlags(access);
Utils.errorBuffer.rewind();
CLMem mem = CL10GL.clCreateFromGLBuffer(context, flags, id, Utils.errorBuffer);
Utils.checkError(Utils.errorBuffer, "clCreateFromGLBuffer");
return new LwjglBuffer(mem);
}
@Override
public Image bindImage(com.jme3.texture.Image image, Texture.Type textureType, int miplevel, MemoryAccess access) {
int imageID = image.getId();
if (imageID == -1) {
throw new IllegalArgumentException("image was not yet uploaded to the GPU");
}
long memFlags = Utils.getMemoryAccessFlags(access);
int textureTarget = convertTextureType(textureType);
Utils.errorBuffer.rewind();
CLMem mem = CL12GL.clCreateFromGLTexture(context, memFlags, textureTarget, miplevel, imageID, Utils.errorBuffer);
Utils.checkError(Utils.errorBuffer, "clCreateFromGLTexture");
return new LwjglImage(mem);
}
@Override
protected Image bindPureRenderBuffer(FrameBuffer.RenderBuffer buffer, MemoryAccess access) {
int renderbuffer = buffer.getId();
if (renderbuffer == -1) {
throw new IllegalArgumentException("renderbuffer was not yet uploaded to the GPU");
}
long memFlags = Utils.getMemoryAccessFlags(access);
Utils.errorBuffer.rewind();
CLMem mem = CL10GL.clCreateFromGLRenderbuffer(context, memFlags, renderbuffer, Utils.errorBuffer);
Utils.checkError(Utils.errorBuffer, "clCreateFromGLRenderbuffer");
return new LwjglImage(mem);
}
private int convertTextureType(Texture.Type textureType) {
switch (textureType) {
case TwoDimensional: return GL11.GL_TEXTURE_2D;
case TwoDimensionalArray: return GL30.GL_TEXTURE_2D_ARRAY;
case ThreeDimensional: return GL12.GL_TEXTURE_3D;
case CubeMap: return GL13.GL_TEXTURE_CUBE_MAP;
default: throw new IllegalArgumentException("unknown texture type "+textureType);
}
}
@Override
public Program createProgramFromSourceCode(String sourceCode) {
LOG.log(Level.FINE, "Create program from source:\n{0}", sourceCode);
Utils.errorBuffer.rewind();
CLProgram p = CL10.clCreateProgramWithSource(context, sourceCode, Utils.errorBuffer);
Utils.checkError(Utils.errorBuffer, "clCreateProgramWithSource");
return new LwjglProgram(p, this);
}
@Override
public Program createProgramFromBinary(ByteBuffer binaries, Device device) {
Utils.errorBuffer.rewind();
Utils.tempBuffers[0].b16i.rewind();
CLProgram p = CL10.clCreateProgramWithBinary(context, ((LwjglDevice) device).device,
binaries, Utils.tempBuffers[0].b16i, Utils.errorBuffer);
Utils.checkError(Utils.errorBuffer, "clCreateProgramWithBinary");
Utils.checkError(Utils.tempBuffers[0].b16i, "clCreateProgramWithBinary");
return new LwjglProgram(p, this);
}
private static class ReleaserImpl implements ObjectReleaser {
private CLContext context;
private final List<LwjglDevice> devices;
private ReleaserImpl(CLContext mem, List<LwjglDevice> devices) {
this.context = mem;
this.devices = devices;
}
@Override
public void release() {
if (context != null) {
int ret = CL10.clReleaseContext(context);
context = null;
devices.clear();
Utils.reportError(ret, "clReleaseMemObject");
}
}
}
}