A complete 3D game development suite written purely in Java.
 
 
 
 
 
jmonkeyengine/engine
Sha..rd b3e63e9732 * Depth writes now completely disabled for all nifty elements - should fix various glitches when nifty is rendered with jME3 gui or 3D objects 12 years ago
..
lib Updates the renderers based on JOGL 2.0 (and JOAL 1.1.3) 13 years ago
nbproject - add current iOS code 13 years ago
src * Depth writes now completely disabled for all nifty elements - should fix various glitches when nifty is rendered with jME3 gui or 3D objects 12 years ago
test/com jme3: 13 years ago
test-data Point light shadows first push. Working solution based on rendering 6 different shadow maps. 13 years ago
MANIFEST.MF move jme3 to trunk 14 years ago
TestChooser.exe move jme3 to trunk 14 years ago
build.xml - add current iOS code 13 years ago
bullet-native-build.txt - update bullet build for bullet 2.80 and OSX 10.7 / XCode 4.4+ 13 years ago
master-application.jnlp - cleanup build process 14 years ago
mountains.zip Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests 14 years ago
preview-application.html move jme3 to trunk 14 years ago
quake3level.zip move jme3 to trunk 14 years ago
town.zip * Fixed town.zip by getting it from googlecode downloads 13 years ago
wildhouse.zip move jme3 to trunk 14 years ago