A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-lwjgl/src/main/java/com/jme3/system/lwjgl
Kirill Vainer 7bf4949e83 Revert native loading changes 9 years ago
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LwjglAbstractDisplay.java Native library loading is back to the way it used to be with the addition of LWJGL 3.x libraries added with a different key. 10 years ago
LwjglCanvas.java Threads: standardize names. Make sure they all start with "jME3". 10 years ago
LwjglContext.java Revert native loading changes 9 years ago
LwjglDisplay.java Threads: standardize names. Make sure they all start with "jME3". 10 years ago
LwjglGLDebugOutputHandler.java GLDebugOutputHandler: dump stack on debug messages 9 years ago
LwjglOffscreenBuffer.java checkGLError in LwjglOffscreenBuffer is now called only if assertions are on, as it is done in LwjglAbstractDisplay 9 years ago
LwjglSmoothingTimer.java switch to gradle layout 11 years ago
LwjglTimer.java switch to gradle layout 11 years ago