of message event dispatch. This is one of the reasons I thought the existing services need to be checked for 'correctness' re: multithreading. Even in the current implementations, a message listener may be called by different threads. git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7046 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
Description
A complete 3D game development suite written purely in Java.
Languages
Java
95.4%
C++
2.5%
GLSL
1.5%
C
0.3%
HTML
0.2%