A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-ios
Nehon 9f459af4e3 One can now call readFrameBuffer with a specific format, implementation has been done for the GLRenderer only. 10 years ago
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src/main/java/com/jme3 One can now call readFrameBuffer with a specific format, implementation has been done for the GLRenderer only. 10 years ago
build.gradle - add iOS to build 11 years ago