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sigonasr2
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jmonkeyengine
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A complete 3D game development suite written purely in Java.
5038
Commits
21
Branches
35
Tags
844 MiB
Java
95.4%
C++
2.5%
GLSL
1.5%
C
0.3%
HTML
0.2%
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b133dc4c47
jmonkeyengine
/
jme3-core
History
Nehon
14c5304f27
Fixed defines tests in multisample.glsllib so that one can have a single sampled beck buffer and a multisampled depth buffer without having the shader to crash.
...
Also optimized the way glsl 150 texture vs texture2D is handled
10 years ago
..
src
Fixed defines tests in multisample.glsllib so that one can have a single sampled beck buffer and a multisampled depth buffer without having the shader to crash.
10 years ago
build.gradle
Build: fix build failure if not building from git repo
10 years ago