nor..67 c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
- separate jar files for engine components
- resolve dependencies between code parts
- remove Nifty dependency from Cinematics
- remove Physics dependency from TerrainGrid
- add public accessors to Natives Extraction
- remove RenderHint serialization from networking

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8839 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 01:22:42 +00:00

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material Sinbad/Blade
{
receive_shadows on
technique
{
pass
{
ambient 0.75 0.75 0.75
diffuse 1 1 1 1
specular 1 1 1 10.5
texture_unit
{
texture sinbad_sword.jpg
}
}
}
}
material Sinbad/Ruby
{
receive_shadows on
technique
{
pass
{
ambient 0.75 0.75 0.75
diffuse 1 1 1 1
specular 0.75 0.75 0.75 20.5
texture_unit
{
texture sinbad_sword.jpg
}
}
}
}
material Sinbad/Hilt
{
receive_shadows on
technique
{
pass
{
ambient 0.75 0.75 0.75
diffuse 0.8 0.8 0.8 1
specular 0.3 0.3 0.2 5.5
texture_unit
{
texture sinbad_sword.jpg
}
}
}
}
material Sinbad/Handle
{
receive_shadows on
technique
{
pass
{
ambient 0.75 0.75 0.75
diffuse 1 1 1 1
specular 0.05 0.05 0.05 12.5
texture_unit
{
texture sinbad_sword.jpg
}
}
}
}