A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-examples/src/main/java/jme3test/model/anim/TestMorph.java

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package jme3test.model.anim;
import com.jme3.anim.MorphControl;
import com.jme3.app.ChaseCameraAppState;
import com.jme3.app.SimpleApplication;
import com.jme3.input.KeyInput;
import com.jme3.input.controls.ActionListener;
import com.jme3.input.controls.AnalogListener;
import com.jme3.input.controls.KeyTrigger;
import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;
import com.jme3.scene.Geometry;
import com.jme3.scene.VertexBuffer;
import com.jme3.scene.mesh.MorphTarget;
import com.jme3.scene.shape.Box;
import com.jme3.util.BufferUtils;
import java.nio.FloatBuffer;
public class TestMorph extends SimpleApplication {
float[] weights = new float[2];
public static void main(String... args) {
TestMorph app = new TestMorph();
app.start();
}
@Override
public void simpleInitApp() {
final Box box = new Box(1, 1, 1);
FloatBuffer buffer = BufferUtils.createVector3Buffer(box.getVertexCount());
float[] d = new float[box.getVertexCount() * 3];
for (int i = 0; i < d.length; i++) {
d[i] = 0;
}
d[12] = 1f;
d[15] = 1f;
d[18] = 1f;
d[21] = 1f;
buffer.put(d);
buffer.rewind();
MorphTarget target = new MorphTarget();
target.setBuffer(VertexBuffer.Type.Position, buffer);
box.addMorphTarget(target);
buffer = BufferUtils.createVector3Buffer(box.getVertexCount());
for (int i = 0; i < d.length; i++) {
d[i] = 0;
}
d[13] = 1f;
d[16] = 1f;
d[19] = 1f;
d[22] = 1f;
buffer.put(d);
buffer.rewind();
final MorphTarget target2 = new MorphTarget();
target2.setBuffer(VertexBuffer.Type.Position, buffer);
box.addMorphTarget(target2);
final Geometry g = new Geometry("box", box);
Material m = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
g.setMaterial(m);
m.setColor("Color", ColorRGBA.Red);
m.setInt("NumberOfMorphTargets", 2);
rootNode.attachChild(g);
g.setMorphState(weights);
g.addControl(new MorphControl());
ChaseCameraAppState chase = new ChaseCameraAppState();
chase.setTarget(rootNode);
getStateManager().attach(chase);
flyCam.setEnabled(false);
inputManager.addMapping("morphright", new KeyTrigger(KeyInput.KEY_I));
inputManager.addMapping("morphleft", new KeyTrigger(KeyInput.KEY_Y));
inputManager.addMapping("morphup", new KeyTrigger(KeyInput.KEY_U));
inputManager.addMapping("morphdown", new KeyTrigger(KeyInput.KEY_J));
inputManager.addMapping("change", new KeyTrigger(KeyInput.KEY_SPACE));
inputManager.addListener(new AnalogListener() {
@Override
public void onAnalog(String name, float value, float tpf) {
if (name.equals("morphleft")) {
weights[0] -= tpf;
}
if (name.equals("morphright")) {
weights[0] += tpf;
}
if (name.equals("morphup")) {
weights[1] += tpf;
}
if (name.equals("morphdown")) {
weights[1] -= tpf;
}
g.setMorphState(weights);
}
}, "morphup", "morphdown", "morphleft", "morphright");
inputManager.addListener(new ActionListener() {
@Override
public void onAction(String name, boolean isPressed, float tpf) {
if (name.equals("change") && isPressed) {
box.setBuffer(VertexBuffer.Type.MorphTarget0, 3, target2.getBuffer(VertexBuffer.Type.Position));
}
}
}, "change");
}
}