- added a BindPoseTangent buffer type - made generateBindPose generate a BindPoseTangent buffer if Tangent buffer is set in Mesh - added a temp float array in TempVars to compute tangent skinning - Generated bind pose for tangents after tangent generation in TangentBinormalGenerator git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8563 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
Description
A complete 3D game development suite written purely in Java.
Languages
Java
95.4%
C++
2.5%
GLSL
1.5%
C
0.3%
HTML
0.2%