A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-jogl/src/main/java/com/jme3/input/jogl/NewtMouseInput.java

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/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.input.jogl;
import com.jme3.cursors.plugins.JmeCursor;
import com.jme3.input.MouseInput;
import com.jme3.input.RawInputListener;
import com.jme3.input.event.MouseButtonEvent;
import com.jme3.input.event.MouseMotionEvent;
import com.jogamp.common.nio.Buffers;
import com.jogamp.newt.Display.PointerIcon;
import com.jogamp.newt.event.MouseEvent;
import com.jogamp.newt.event.MouseListener;
import com.jogamp.newt.opengl.GLWindow;
import java.nio.ByteBuffer;
import java.util.ArrayList;
import java.util.logging.Logger;
import javax.media.nativewindow.util.Dimension;
import javax.media.nativewindow.util.DimensionImmutable;
import javax.media.nativewindow.util.PixelFormat;
import javax.media.nativewindow.util.PixelRectangle;
import javax.media.nativewindow.util.Point;
public class NewtMouseInput implements MouseInput, MouseListener {
public static int WHEEL_AMP = 40; // arbitrary... Java's mouse wheel seems to report something a lot lower than lwjgl's
private static final Logger logger = Logger.getLogger(NewtMouseInput.class.getName());
private boolean visible = true;
private RawInputListener listener;
private GLWindow component;
private final ArrayList<MouseButtonEvent> eventQueue = new ArrayList<MouseButtonEvent>();
private final ArrayList<MouseButtonEvent> eventQueueCopy = new ArrayList<MouseButtonEvent>();
private int lastEventX;
private int lastEventY;
private int lastEventWheel;
private int wheelPos;
private Point location;
private Point centerLocation;
private Point centerLocationOnScreen;
private Point lastKnownLocation;
private boolean isRecentering;
private boolean cursorMoved;
private int eventsSinceRecenter;
public NewtMouseInput() {
location = new Point();
centerLocation = new Point();
centerLocationOnScreen = new Point();
lastKnownLocation = new Point();
}
public void setInputSource(GLWindow comp) {
if (component != null) {
component.removeMouseListener(this);
eventQueue.clear();
wheelPos = 0;
isRecentering = false;
eventsSinceRecenter = 0;
lastEventX = 0;
lastEventY = 0;
lastEventWheel = 0;
location = new Point();
centerLocation = new Point();
centerLocationOnScreen = new Point();
lastKnownLocation = new Point();
}
component = comp;
component.addMouseListener(this);
}
public void initialize() {
}
public void destroy() {
}
public boolean isInitialized() {
return true;
}
public void setInputListener(RawInputListener listener) {
this.listener = listener;
}
public long getInputTimeNanos() {
return System.nanoTime();
}
public void setCursorVisible(boolean visible) {
if (this.visible != visible) {
lastKnownLocation.setX(0);
lastKnownLocation.setY(0);
this.visible = visible;
component.setPointerVisible(visible);
if (!visible) {
recenterMouse(component);
}
}
}
public void update() {
if (cursorMoved) {
int newX = location.getX();
int newY = location.getY();
int newWheel = wheelPos;
// invert DY
int actualX = lastKnownLocation.getX();
int actualY = component.getHeight() - lastKnownLocation.getY();
MouseMotionEvent evt = new MouseMotionEvent(actualX, actualY,
newX - lastEventX,
lastEventY - newY,
wheelPos, lastEventWheel - wheelPos);
listener.onMouseMotionEvent(evt);
lastEventX = newX;
lastEventY = newY;
lastEventWheel = newWheel;
cursorMoved = false;
}
synchronized (eventQueue) {
eventQueueCopy.clear();
eventQueueCopy.addAll(eventQueue);
eventQueue.clear();
}
int size = eventQueueCopy.size();
for (int i = 0; i < size; i++) {
listener.onMouseButtonEvent(eventQueueCopy.get(i));
}
}
public int getButtonCount() {
return 3;
}
public void mouseClicked(MouseEvent awtEvt) {
// MouseButtonEvent evt = new MouseButtonEvent(getJMEButtonIndex(arg0), false);
// listener.onMouseButtonEvent(evt);
}
public void mousePressed(MouseEvent newtEvt) {
MouseButtonEvent evt = new MouseButtonEvent(getJMEButtonIndex(newtEvt), true, newtEvt.getX(), newtEvt.getY());
evt.setTime(newtEvt.getWhen());
synchronized (eventQueue) {
eventQueue.add(evt);
}
}
public void mouseReleased(MouseEvent awtEvt) {
MouseButtonEvent evt = new MouseButtonEvent(getJMEButtonIndex(awtEvt), false, awtEvt.getX(), awtEvt.getY());
evt.setTime(awtEvt.getWhen());
synchronized (eventQueue) {
eventQueue.add(evt);
}
}
public void mouseEntered(MouseEvent awtEvt) {
if (!visible) {
recenterMouse(component);
}
}
public void mouseExited(MouseEvent awtEvt) {
if (!visible) {
recenterMouse(component);
}
}
public void mouseWheelMoved(MouseEvent awtEvt) {
//FIXME not sure this is the right way to handle this case
// [0] should be used when the shift key is down
float dwheel = awtEvt.getRotation()[1];
wheelPos += dwheel * WHEEL_AMP;
cursorMoved = true;
}
public void mouseDragged(MouseEvent awtEvt) {
mouseMoved(awtEvt);
}
public void mouseMoved(MouseEvent awtEvt) {
if (isRecentering) {
// MHenze (cylab) Fix Issue 35:
// As long as the MouseInput is in recentering mode, nothing is done until the mouse is entered in the component
// by the events generated by the robot. If this happens, the last known location is resetted.
if ((centerLocation.getX() == awtEvt.getX() && centerLocation.getY() == awtEvt.getY()) || eventsSinceRecenter++ == 5) {
lastKnownLocation.setX(awtEvt.getX());
lastKnownLocation.setY(awtEvt.getY());
isRecentering = false;
}
} else {
// MHenze (cylab) Fix Issue 35:
// Compute the delta and absolute coordinates and recenter the mouse if necessary
int dx = awtEvt.getX() - lastKnownLocation.getX();
int dy = awtEvt.getY() - lastKnownLocation.getY();
location.setX(location.getX() + dx);
location.setY(location.getY() + dy);
if (!visible) {
recenterMouse(component);
}
lastKnownLocation.setX(awtEvt.getX());
lastKnownLocation.setY(awtEvt.getY());
cursorMoved = true;
}
}
// MHenze (cylab) Fix Issue 35: A method to generate recenter the mouse to allow the InputSystem to "grab" the mouse
private void recenterMouse(final GLWindow component) {
eventsSinceRecenter = 0;
isRecentering = true;
centerLocation.setX(component.getWidth() / 2);
centerLocation.setY(component.getHeight() / 2);
centerLocationOnScreen.setX(centerLocation.getX());
centerLocationOnScreen.setY(centerLocation.getY());
component.warpPointer(centerLocationOnScreen.getX(), centerLocationOnScreen.getY());
}
private int getJMEButtonIndex(MouseEvent awtEvt) {
int index;
switch (awtEvt.getButton()) {
default:
case MouseEvent.BUTTON1: //left
index = MouseInput.BUTTON_LEFT;
break;
case MouseEvent.BUTTON2: //middle
index = MouseInput.BUTTON_MIDDLE;
break;
case MouseEvent.BUTTON3: //right
index = MouseInput.BUTTON_RIGHT;
break;
case MouseEvent.BUTTON4:
case MouseEvent.BUTTON5:
case MouseEvent.BUTTON6:
case MouseEvent.BUTTON7:
case MouseEvent.BUTTON8:
case MouseEvent.BUTTON9:
//FIXME
index = 0;
break;
}
return index;
}
public void setNativeCursor(JmeCursor cursor) {
final ByteBuffer pixels = Buffers.copyIntBufferAsByteBuffer(cursor.getImagesData());
final DimensionImmutable size = new Dimension(cursor.getWidth(), cursor.getHeight());
final PixelFormat pixFormat = PixelFormat.RGBA8888;
final PixelRectangle.GenericPixelRect rec = new PixelRectangle.GenericPixelRect(pixFormat, size, 0, true, pixels);
final PointerIcon joglCursor = component.getScreen().getDisplay().createPointerIcon(rec, cursor.getXHotSpot(), cursor.getYHotSpot());
component.setPointerIcon(joglCursor);
}
}