A complete 3D game development suite written purely in Java.
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jmonkeyengine/sdk/harness/nbi/stub/ext/infra/build/engine/build.properties

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#
# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
#
# Copyright 1997-2010 Oracle and/or its affiliates. All rights reserved.
#
# Oracle and Java are registered trademarks of Oracle and/or its affiliates.
# Other names may be trademarks of their respective owners.
#
# The contents of this file are subject to the terms of either the GNU General Public
# License Version 2 only ("GPL") or the Common Development and Distribution
# License("CDDL") (collectively, the "License"). You may not use this file except in
# compliance with the License. You can obtain a copy of the License at
# http://www.netbeans.org/cddl-gplv2.html or nbbuild/licenses/CDDL-GPL-2-CP. See the
# License for the specific language governing permissions and limitations under the
# License. When distributing the software, include this License Header Notice in
# each file and include the License file at nbbuild/licenses/CDDL-GPL-2-CP. Oracle
# designates this particular file as subject to the "Classpath" exception as provided
# by Oracle in the GPL Version 2 section of the License file that accompanied this code.
# If applicable, add the following below the License Header, with the fields enclosed
# by brackets [] replaced by your own identifying information:
# "Portions Copyrighted [year] [name of copyright owner]"
#
# Contributor(s):
#
# The Original Software is NetBeans. The Initial Developer of the Original Software
# is Sun Microsystems, Inc. Portions Copyright 1997-2007 Sun Microsystems, Inc. All
# Rights Reserved.
#
# If you wish your version of this file to be governed by only the CDDL or only the
# GPL Version 2, indicate your decision by adding "[Contributor] elects to include
# this software in this distribution under the [CDDL or GPL Version 2] license." If
# you do not indicate a single choice of license, a recipient has the option to
# distribute your version of this file under either the CDDL, the GPL Version 2 or
# to extend the choice of license to its licensees as provided above. However, if you
# add GPL Version 2 code and therefore, elected the GPL Version 2 license, then the
# option applies only if the new code is made subject to such option by the copyright
# holder.
#
# path to the directory where the base build scripts library and properties
# reside
common.dir=../../../../.common
# path to the local working directory; this directory which will be the target
# for checking out the sources and will be used for the build process
# * this path can be either absolute or relative in any unix environment,
# however, only relative paths are supported on windows, as the cygwin scp
# command does not properly handle colon in local paths
work.dir=./build
# path to the local distributive directory; this directory will contain the
# distributive file, when (if) the build script finishes successfully
dist.dir=./dist
# path to the engine sources within the cvs module; it should be a relative
# path from the module's root, e.g. for 'nbi/engine', where 'nbi is the module
# name, the path should be 'engine'
cvs.path=engine
# name of the engine's distributive file
engine.dist.file.name=nbi-engine.jar
# we do not need to build anything native for the netbeans-specific engine, as it
# does not contain any native components
build.native=false
# custom parameter for the netbeans project build script - in case of the netbeans
# nbi engine - the location of the core engine jar file
nb.custom.parameter=-Dreference.NBI_Engine.jar=${core.engine.dist.file}
# sources parameters; a search-and-replace will be run over the sources after
# check-out, replacing [token] => [value]; regular expressions are not allowed
# * ${sources.params.length} - total number of the parameters
# * indices should start with 1
# * parameters are not i18n compliant
sources.params.length=0