A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-android/src/main/java/com/jme3
iwgeric 7c8fa29b26 Adding a VideoRecorderAppState for Android. Performance is really bad, but it will at least run and store the AVI. Not really intended for app usage, but it's been handy in a couple of places. Just committing to lot lose the changes necessary to make it run. More work required, for sure. 11 years ago
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app Adding a VideoRecorderAppState for Android. Performance is really bad, but it will at least run and store the AVI. Not really intended for app usage, but it's been handy in a couple of places. Just committing to lot lose the changes necessary to make it run. More work required, for sure. 11 years ago
asset Change AndroidAssetManager to use the native lib to load png and gif files 11 years ago
audio switch to gradle layout 11 years ago
input/android switch to gradle layout 11 years ago
renderer/android switch to gradle layout 11 years ago
system/android switch to gradle layout 11 years ago
texture/plugins add native android lib for loading png and gif files. Does not premultiply. Uses stb_image (http://www.nothings.org/stb_image.c) 11 years ago
util switch to gradle layout 11 years ago