* Add new "Limits" enum to hold maximums of various renderer capabilities such as texture size * Add support for seamless cubemap (enabled by default for mipmapped cubemaps) * Fix conflict when using GL tracing with GL debugging
* Add new "Limits" enum to hold maximums of various renderer capabilities such as texture size * Add support for seamless cubemap (enabled by default for mipmapped cubemaps) * Fix conflict when using GL tracing with GL debugging