Material Pong Rock : Common/MatDefs/Light/Lighting.j3md {
MaterialParameters {
Shininess: 2.0
DiffuseMap : Textures/Terrain/BrickWall/BrickWall.jpg
NormalMap : Textures/Terrain/BrickWall/BrickWall_normal_parallax.dds
PackedNormalParallax: true
}