A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine/src/ios/com/jme3/audio/android/AndroidOpenALSoftAudioRende...

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/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.audio.android;
import com.jme3.audio.*;
import com.jme3.audio.AudioSource.Status;
import com.jme3.math.Vector3f;
import com.jme3.util.BufferUtils;
import com.jme3.util.NativeObjectManager;
import java.nio.ByteBuffer;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
import java.util.ArrayList;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.logging.Level;
import java.util.logging.Logger;
public class AndroidOpenALSoftAudioRenderer implements AndroidAudioRenderer, Runnable {
private static final Logger logger = Logger.getLogger(AndroidOpenALSoftAudioRenderer.class.getName());
private final NativeObjectManager objManager = new NativeObjectManager();
// When multiplied by STREAMING_BUFFER_COUNT, will equal 44100 * 2 * 2
// which is exactly 1 second of audio.
private static final int BUFFER_SIZE = 35280;
private static final int STREAMING_BUFFER_COUNT = 5;
private final static int MAX_NUM_CHANNELS = 64;
private IntBuffer ib = BufferUtils.createIntBuffer(1);
private final FloatBuffer fb = BufferUtils.createVector3Buffer(2);
private final ByteBuffer nativeBuf = BufferUtils.createByteBuffer(BUFFER_SIZE);
private final byte[] arrayBuf = new byte[BUFFER_SIZE];
private int[] channels;
private AudioSource[] chanSrcs;
private int nextChan = 0;
private ArrayList<Integer> freeChans = new ArrayList<Integer>();
private Listener listener;
private boolean audioDisabled = false;
private boolean supportEfx = false;
private int auxSends = 0;
private int reverbFx = -1;
private int reverbFxSlot = -1;
// Update audio 20 times per second
private static final float UPDATE_RATE = 0.05f;
private final Thread audioThread = new Thread(this, "jME3 Audio Thread");
private final AtomicBoolean threadLock = new AtomicBoolean(false);
private boolean initialized = false;
public AndroidOpenALSoftAudioRenderer() {
}
public void initialize() {
if (!audioThread.isAlive()) {
audioThread.setDaemon(true);
audioThread.setPriority(Thread.NORM_PRIORITY + 1);
audioThread.start();
} else {
throw new IllegalStateException("Initialize already called");
}
}
private void checkDead() {
if (audioThread.getState() == Thread.State.TERMINATED) {
throw new IllegalStateException("Audio thread is terminated");
}
}
public void run() {
initInThread();
synchronized (threadLock) {
threadLock.set(true);
threadLock.notifyAll();
}
initialized = true;
long updateRateNanos = (long) (UPDATE_RATE * 1000000000);
mainloop:
while (true) {
long startTime = System.nanoTime();
if (Thread.interrupted()) {
break;
}
synchronized (threadLock) {
updateInThread(UPDATE_RATE);
}
long endTime = System.nanoTime();
long diffTime = endTime - startTime;
if (diffTime < updateRateNanos) {
long desiredEndTime = startTime + updateRateNanos;
while (System.nanoTime() < desiredEndTime) {
try {
Thread.sleep(1);
} catch (InterruptedException ex) {
break mainloop;
}
}
}
}
initialized = false;
synchronized (threadLock) {
cleanupInThread();
}
}
public void initInThread() {
try {
if (!alIsCreated()) {
//AL.create();
alCreate();
checkError(false);
}
// } catch (OpenALException ex) {
// logger.log(Level.SEVERE, "Failed to load audio library", ex);
// audioDisabled = true;
// return;
// } catch (LWJGLException ex) {
// logger.log(Level.SEVERE, "Failed to load audio library", ex);
// audioDisabled = true;
// return;
} catch (UnsatisfiedLinkError ex) {
logger.log(Level.SEVERE, "Failed to load audio library", ex);
audioDisabled = true;
return;
}
//ALCdevice device = AL.getDevice(); /* device maintained in jni */
//String deviceName = ALC10.alcGetString(device, ALC10.ALC_DEVICE_SPECIFIER);
String deviceName = alcGetString(AL.ALC_DEVICE_SPECIFIER);
logger.log(Level.INFO, "Audio Device: {0}", deviceName);
//logger.log(Level.INFO, "Audio Vendor: {0}", alGetString(AL_VENDOR));
//logger.log(Level.INFO, "Audio Renderer: {0}", alGetString(AL_RENDERER));
//logger.log(Level.INFO, "Audio Version: {0}", alGetString(AL_VERSION));
logger.log(Level.INFO, "Audio Vendor: {0}", alGetString(AL.AL_VENDOR));
logger.log(Level.INFO, "Audio Renderer: {0}", alGetString(AL.AL_RENDERER));
logger.log(Level.INFO, "Audio Version: {0}", alGetString(AL.AL_VERSION));
// Find maximum # of sources supported by this implementation
ArrayList<Integer> channelList = new ArrayList<Integer>();
for (int i = 0; i < MAX_NUM_CHANNELS; i++) {
int chan = alGenSources();
//if (alGetError() != 0) {
if (checkError(false) != 0) {
break;
} else {
channelList.add(chan);
}
}
channels = new int[channelList.size()];
for (int i = 0; i < channels.length; i++) {
channels[i] = channelList.get(i);
}
ib = BufferUtils.createIntBuffer(channels.length);
chanSrcs = new AudioSource[channels.length];
logger.log(Level.INFO, "AudioRenderer supports {0} channels", channels.length);
//supportEfx = alcIsExtensionPresent(device, "ALC_EXT_EFX");
supportEfx = alcIsExtensionPresent(AL.ALC_EXT_EFX_NAME);
if (supportEfx) {
ib.position(0).limit(1);
//ALC10.alcGetInteger(device, EFX10.ALC_EFX_MAJOR_VERSION, ib);
alcGetInteger(AL.ALC_EFX_MAJOR_VERSION, ib, 1);
int major = ib.get(0);
ib.position(0).limit(1);
//ALC10.alcGetInteger(device, EFX10.ALC_EFX_MINOR_VERSION, ib);
alcGetInteger(AL.ALC_EFX_MINOR_VERSION, ib, 1);
int minor = ib.get(0);
logger.log(Level.INFO, "Audio effect extension version: {0}.{1}", new Object[]{major, minor});
//ALC10.alcGetInteger(device, EFX10.ALC_MAX_AUXILIARY_SENDS, ib);
alcGetInteger(AL.ALC_MAX_AUXILIARY_SENDS, ib, 1);
auxSends = ib.get(0);
logger.log(Level.INFO, "Audio max auxilary sends: {0}", auxSends);
// create slot
ib.position(0).limit(1);
//EFX10.alGenAuxiliaryEffectSlots(ib);
alGenAuxiliaryEffectSlots(1, ib);
reverbFxSlot = ib.get(0);
// create effect
ib.position(0).limit(1);
//EFX10.alGenEffects(ib);
alGenEffects(1, ib);
reverbFx = ib.get(0);
//EFX10.alEffecti(reverbFx, EFX10.AL_EFFECT_TYPE, EFX10.AL_EFFECT_REVERB);
alEffecti(reverbFx, AL.AL_EFFECT_TYPE, AL.AL_EFFECT_REVERB);
// attach reverb effect to effect slot
//EFX10.alAuxiliaryEffectSloti(reverbFxSlot, EFX10.AL_EFFECTSLOT_EFFECT, reverbFx);
alAuxiliaryEffectSloti(reverbFxSlot, AL.AL_EFFECTSLOT_EFFECT, reverbFx);
} else {
logger.log(Level.WARNING, "OpenAL EFX not available! Audio effects won't work.");
}
}
public void cleanupInThread() {
if (audioDisabled) {
//AL.destroy();
alDestroy();
checkError(true);
return;
}
// stop any playing channels
for (int i = 0; i < chanSrcs.length; i++) {
if (chanSrcs[i] != null) {
clearChannel(i);
}
}
// delete channel-based sources
ib.clear();
ib.put(channels);
ib.flip();
//alDeleteSources(ib);
alDeleteSources(channels.length, ib);
checkError(true);
// delete audio buffers and filters
objManager.deleteAllObjects(this);
if (supportEfx) {
ib.position(0).limit(1);
ib.put(0, reverbFx);
//EFX10.alDeleteEffects(ib);
alDeleteEffects(1, ib);
// If this is not allocated, why is it deleted?
// Commented out to fix native crash in OpenAL.
ib.position(0).limit(1);
ib.put(0, reverbFxSlot);
//EFX10.alDeleteAuxiliaryEffectSlots(ib);
alDeleteAuxiliaryEffectSlots(1, ib);
}
//AL.destroy();
logger.log(Level.INFO, "Destroying OpenAL Soft Renderer");
alDestroy();
}
public void cleanup() {
// kill audio thread
if (audioThread.isAlive()) {
audioThread.interrupt();
}
}
private void updateFilter(Filter f) {
int id = f.getId();
if (id == -1) {
ib.position(0).limit(1);
//EFX10.alGenFilters(ib);
alGenFilters(1, ib);
id = ib.get(0);
f.setId(id);
objManager.registerObject(f);
}
if (f instanceof LowPassFilter) {
LowPassFilter lpf = (LowPassFilter) f;
//EFX10.alFilteri(id, EFX10.AL_FILTER_TYPE, EFX10.AL_FILTER_LOWPASS);
alFilteri(id, AL.AL_FILTER_TYPE, AL.AL_FILTER_LOWPASS);
//EFX10.alFilterf(id, EFX10.AL_LOWPASS_GAIN, lpf.getVolume());
alFilterf(id, AL.AL_LOWPASS_GAIN, lpf.getVolume());
//EFX10.alFilterf(id, EFX10.AL_LOWPASS_GAINHF, lpf.getHighFreqVolume());
alFilterf(id, AL.AL_LOWPASS_GAINHF, lpf.getHighFreqVolume());
} else {
throw new UnsupportedOperationException("Filter type unsupported: "
+ f.getClass().getName());
}
f.clearUpdateNeeded();
}
public void updateSourceParam(AudioSource src, AudioParam param) {
checkDead();
synchronized (threadLock) {
while (!threadLock.get()) {
try {
threadLock.wait();
} catch (InterruptedException ex) {
}
}
if (audioDisabled) {
return;
}
// There is a race condition in AudioSource that can
// cause this to be called for a node that has been
// detached from its channel. For example, setVolume()
// called from the render thread may see that that AudioSource
// still has a channel value but the audio thread may
// clear that channel before setVolume() gets to call
// updateSourceParam() (because the audio stopped playing
// on its own right as the volume was set). In this case,
// it should be safe to just ignore the update
if (src.getChannel() < 0) {
return;
}
assert src.getChannel() >= 0;
int id = channels[src.getChannel()];
switch (param) {
case Position:
if (!src.isPositional()) {
return;
}
Vector3f pos = src.getPosition();
//alSource3f(id, AL_POSITION, pos.x, pos.y, pos.z);
alSource3f(id, AL.AL_POSITION, pos.x, pos.y, pos.z);
checkError(true);
break;
case Velocity:
if (!src.isPositional()) {
return;
}
Vector3f vel = src.getVelocity();
//alSource3f(id, AL_VELOCITY, vel.x, vel.y, vel.z);
alSource3f(id, AL.AL_VELOCITY, vel.x, vel.y, vel.z);
checkError(true);
break;
case MaxDistance:
if (!src.isPositional()) {
return;
}
//alSourcef(id, AL_MAX_DISTANCE, src.getMaxDistance());
alSourcef(id, AL.AL_MAX_DISTANCE, src.getMaxDistance());
checkError(true);
break;
case RefDistance:
if (!src.isPositional()) {
return;
}
//alSourcef(id, AL_REFERENCE_DISTANCE, src.getRefDistance());
alSourcef(id, AL.AL_REFERENCE_DISTANCE, src.getRefDistance());
checkError(true);
break;
case ReverbFilter:
if (!supportEfx || !src.isPositional() || !src.isReverbEnabled()) {
return;
}
int filter = AL.AL_FILTER_NULL;
if (src.getReverbFilter() != null) {
Filter f = src.getReverbFilter();
if (f.isUpdateNeeded()) {
updateFilter(f);
}
filter = f.getId();
}
//AL11.alSource3i(id, EFX10.AL_AUXILIARY_SEND_FILTER, reverbFxSlot, 0, filter);
alSource3i(id, AL.AL_AUXILIARY_SEND_FILTER, reverbFxSlot, 0, filter);
break;
case ReverbEnabled:
if (!supportEfx || !src.isPositional()) {
return;
}
if (src.isReverbEnabled()) {
updateSourceParam(src, AudioParam.ReverbFilter);
} else {
//AL11.alSource3i(id, EFX10.AL_AUXILIARY_SEND_FILTER, 0, 0, EFX10.AL_FILTER_NULL);
alSource3i(id, AL.AL_AUXILIARY_SEND_FILTER, 0, 0, AL.AL_FILTER_NULL);
}
break;
case IsPositional:
if (!src.isPositional()) {
// Play in headspace
//alSourcei(id, AL_SOURCE_RELATIVE, AL_TRUE);
alSourcei(id, AL.AL_SOURCE_RELATIVE, AL.AL_TRUE);
checkError(true);
//alSource3f(id, AL_POSITION, 0, 0, 0);
alSource3f(id, AL.AL_POSITION, 0, 0, 0);
checkError(true);
//alSource3f(id, AL_VELOCITY, 0, 0, 0);
alSource3f(id, AL.AL_VELOCITY, 0, 0, 0);
checkError(true);
// Disable reverb
//AL11.alSource3i(id, EFX10.AL_AUXILIARY_SEND_FILTER, 0, 0, EFX10.AL_FILTER_NULL);
alSource3i(id, AL.AL_AUXILIARY_SEND_FILTER, 0, 0, AL.AL_FILTER_NULL);
} else {
//alSourcei(id, AL_SOURCE_RELATIVE, AL_FALSE);
alSourcei(id, AL.AL_SOURCE_RELATIVE, AL.AL_FALSE);
checkError(true);
updateSourceParam(src, AudioParam.Position);
updateSourceParam(src, AudioParam.Velocity);
updateSourceParam(src, AudioParam.MaxDistance);
updateSourceParam(src, AudioParam.RefDistance);
updateSourceParam(src, AudioParam.ReverbEnabled);
}
break;
case Direction:
if (!src.isDirectional()) {
return;
}
Vector3f dir = src.getDirection();
//alSource3f(id, AL_DIRECTION, dir.x, dir.y, dir.z);
alSource3f(id, AL.AL_DIRECTION, dir.x, dir.y, dir.z);
checkError(true);
break;
case InnerAngle:
if (!src.isDirectional()) {
return;
}
//alSourcef(id, AL_CONE_INNER_ANGLE, src.getInnerAngle());
alSourcef(id, AL.AL_CONE_INNER_ANGLE, src.getInnerAngle());
checkError(true);
break;
case OuterAngle:
if (!src.isDirectional()) {
return;
}
//alSourcef(id, AL_CONE_OUTER_ANGLE, src.getOuterAngle());
alSourcef(id, AL.AL_CONE_OUTER_ANGLE, src.getOuterAngle());
checkError(true);
break;
case IsDirectional:
if (src.isDirectional()) {
updateSourceParam(src, AudioParam.Direction);
updateSourceParam(src, AudioParam.InnerAngle);
updateSourceParam(src, AudioParam.OuterAngle);
//alSourcef(id, AL_CONE_OUTER_GAIN, 0);
alSourcef(id, AL.AL_CONE_OUTER_GAIN, 0);
checkError(true);
} else {
//alSourcef(id, AL_CONE_INNER_ANGLE, 360);
alSourcef(id, AL.AL_CONE_INNER_ANGLE, 360);
checkError(true);
//alSourcef(id, AL_CONE_OUTER_ANGLE, 360);
alSourcef(id, AL.AL_CONE_OUTER_ANGLE, 360);
checkError(true);
//alSourcef(id, AL_CONE_OUTER_GAIN, 1f);
alSourcef(id, AL.AL_CONE_OUTER_GAIN, 1f);
checkError(true);
}
break;
case DryFilter:
if (!supportEfx) {
return;
}
if (src.getDryFilter() != null) {
Filter f = src.getDryFilter();
if (f.isUpdateNeeded()) {
updateFilter(f);
// NOTE: must re-attach filter for changes to apply.
//alSourcei(id, EFX10.AL_DIRECT_FILTER, f.getId());
alSourcei(id, AL.AL_DIRECT_FILTER, f.getId());
}
} else {
//alSourcei(id, EFX10.AL_DIRECT_FILTER, EFX10.AL_FILTER_NULL);
alSourcei(id, AL.AL_DIRECT_FILTER, AL.AL_FILTER_NULL);
}
break;
case Looping:
if (src.isLooping()) {
if (!(src.getAudioData() instanceof AudioStream)) {
//alSourcei(id, AL_LOOPING, AL_TRUE);
alSourcei(id, AL.AL_LOOPING, AL.AL_TRUE);
checkError(true);
}
} else {
//alSourcei(id, AL_LOOPING, AL_FALSE);
alSourcei(id, AL.AL_LOOPING, AL.AL_FALSE);
checkError(true);
}
break;
case Volume:
//alSourcef(id, AL_GAIN, src.getVolume());
alSourcef(id, AL.AL_GAIN, src.getVolume());
checkError(true);
break;
case Pitch:
//alSourcef(id, AL_PITCH, src.getPitch());
alSourcef(id, AL.AL_PITCH, src.getPitch());
checkError(true);
break;
}
}
}
private void setSourceParams(int id, AudioSource src, boolean forceNonLoop) {
if (src.isPositional()) {
Vector3f pos = src.getPosition();
Vector3f vel = src.getVelocity();
//alSource3f(id, AL_POSITION, pos.x, pos.y, pos.z);
alSource3f(id, AL.AL_POSITION, pos.x, pos.y, pos.z);
checkError(true);
//alSource3f(id, AL_VELOCITY, vel.x, vel.y, vel.z);
alSource3f(id, AL.AL_VELOCITY, vel.x, vel.y, vel.z);
checkError(true);
//alSourcef(id, AL_MAX_DISTANCE, src.getMaxDistance());
alSourcef(id, AL.AL_MAX_DISTANCE, src.getMaxDistance());
checkError(true);
//alSourcef(id, AL_REFERENCE_DISTANCE, src.getRefDistance());
alSourcef(id, AL.AL_REFERENCE_DISTANCE, src.getRefDistance());
checkError(true);
//alSourcei(id, AL_SOURCE_RELATIVE, AL_FALSE);
alSourcei(id, AL.AL_SOURCE_RELATIVE, AL.AL_FALSE);
checkError(true);
if (src.isReverbEnabled() && supportEfx) {
//int filter = EFX10.AL_FILTER_NULL;
int filter = AL.AL_FILTER_NULL;
if (src.getReverbFilter() != null) {
Filter f = src.getReverbFilter();
if (f.isUpdateNeeded()) {
updateFilter(f);
}
filter = f.getId();
}
//AL11.alSource3i(id, EFX10.AL_AUXILIARY_SEND_FILTER, reverbFxSlot, 0, filter);
alSource3i(id, AL.AL_AUXILIARY_SEND_FILTER, reverbFxSlot, 0, filter);
}
} else {
// play in headspace
//alSourcei(id, AL_SOURCE_RELATIVE, AL_TRUE);
alSourcei(id, AL.AL_SOURCE_RELATIVE, AL.AL_TRUE);
checkError(true);
//alSource3f(id, AL_POSITION, 0, 0, 0);
alSource3f(id, AL.AL_POSITION, 0, 0, 0);
checkError(true);
//alSource3f(id, AL_VELOCITY, 0, 0, 0);
alSource3f(id, AL.AL_VELOCITY, 0, 0, 0);
checkError(true);
}
if (src.getDryFilter() != null && supportEfx) {
Filter f = src.getDryFilter();
if (f.isUpdateNeeded()) {
updateFilter(f);
// NOTE: must re-attach filter for changes to apply.
//alSourcei(id, EFX10.AL_DIRECT_FILTER, f.getId());
alSourcei(id, AL.AL_DIRECT_FILTER, f.getId());
}
}
if (forceNonLoop) {
//alSourcei(id, AL_LOOPING, AL_FALSE);
alSourcei(id, AL.AL_LOOPING, AL.AL_FALSE);
checkError(true);
} else {
//alSourcei(id, AL_LOOPING, src.isLooping() ? AL_TRUE : AL_FALSE);
alSourcei(id, AL.AL_LOOPING, src.isLooping() ? AL.AL_TRUE : AL.AL_FALSE);
checkError(true);
}
//alSourcef(id, AL_GAIN, src.getVolume());
alSourcef(id, AL.AL_GAIN, src.getVolume());
checkError(true);
//alSourcef(id, AL_PITCH, src.getPitch());
alSourcef(id, AL.AL_PITCH, src.getPitch());
checkError(true);
//alSourcef(id, AL11.AL_SEC_OFFSET, src.getTimeOffset());
alSourcef(id, AL.AL_SEC_OFFSET, src.getTimeOffset());
checkError(true);
if (src.isDirectional()) {
Vector3f dir = src.getDirection();
//alSource3f(id, AL_DIRECTION, dir.x, dir.y, dir.z);
alSource3f(id, AL.AL_DIRECTION, dir.x, dir.y, dir.z);
checkError(true);
//alSourcef(id, AL_CONE_INNER_ANGLE, src.getInnerAngle());
alSourcef(id, AL.AL_CONE_INNER_ANGLE, src.getInnerAngle());
checkError(true);
//alSourcef(id, AL_CONE_OUTER_ANGLE, src.getOuterAngle());
alSourcef(id, AL.AL_CONE_OUTER_ANGLE, src.getOuterAngle());
checkError(true);
//alSourcef(id, AL_CONE_OUTER_GAIN, 0);
alSourcef(id, AL.AL_CONE_OUTER_GAIN, 0);
checkError(true);
} else {
//alSourcef(id, AL_CONE_INNER_ANGLE, 360);
alSourcef(id, AL.AL_CONE_INNER_ANGLE, 360);
checkError(true);
//alSourcef(id, AL_CONE_OUTER_ANGLE, 360);
alSourcef(id, AL.AL_CONE_OUTER_ANGLE, 360);
checkError(true);
//alSourcef(id, AL_CONE_OUTER_GAIN, 1f);
alSourcef(id, AL.AL_CONE_OUTER_GAIN, 1f);
checkError(true);
}
}
public void updateListenerParam(Listener listener, ListenerParam param) {
checkDead();
synchronized (threadLock) {
while (!threadLock.get()) {
try {
threadLock.wait();
} catch (InterruptedException ex) {
}
}
if (audioDisabled) {
return;
}
switch (param) {
case Position:
Vector3f pos = listener.getLocation();
//alListener3f(AL_POSITION, pos.x, pos.y, pos.z);
alListener3f(AL.AL_POSITION, pos.x, pos.y, pos.z);
checkError(true);
break;
case Rotation:
Vector3f dir = listener.getDirection();
Vector3f up = listener.getUp();
fb.rewind();
fb.put(dir.x).put(dir.y).put(dir.z);
fb.put(up.x).put(up.y).put(up.z);
fb.flip();
//alListener(AL_ORIENTATION, fb);
alListener(AL.AL_ORIENTATION, fb);
checkError(true);
break;
case Velocity:
Vector3f vel = listener.getVelocity();
//alListener3f(AL_VELOCITY, vel.x, vel.y, vel.z);
alListener3f(AL.AL_VELOCITY, vel.x, vel.y, vel.z);
checkError(true);
break;
case Volume:
//alListenerf(AL_GAIN, listener.getVolume());
alListenerf(AL.AL_GAIN, listener.getVolume());
checkError(true);
break;
}
}
}
private void setListenerParams(Listener listener) {
Vector3f pos = listener.getLocation();
Vector3f vel = listener.getVelocity();
Vector3f dir = listener.getDirection();
Vector3f up = listener.getUp();
//alListener3f(AL_POSITION, pos.x, pos.y, pos.z);
alListener3f(AL.AL_POSITION, pos.x, pos.y, pos.z);
checkError(true);
//alListener3f(AL_VELOCITY, vel.x, vel.y, vel.z);
alListener3f(AL.AL_VELOCITY, vel.x, vel.y, vel.z);
checkError(true);
fb.rewind();
fb.put(dir.x).put(dir.y).put(dir.z);
fb.put(up.x).put(up.y).put(up.z);
fb.flip();
//alListener(AL_ORIENTATION, fb);
alListener(AL.AL_ORIENTATION, fb);
checkError(true);
//alListenerf(AL_GAIN, listener.getVolume());
alListenerf(AL.AL_GAIN, listener.getVolume());
checkError(true);
}
private int newChannel() {
if (freeChans.size() > 0) {
return freeChans.remove(0);
} else if (nextChan < channels.length) {
return nextChan++;
} else {
return -1;
}
}
private void freeChannel(int index) {
if (index == nextChan - 1) {
nextChan--;
} else {
freeChans.add(index);
}
}
public void setEnvironment(Environment env) {
checkDead();
synchronized (threadLock) {
while (!threadLock.get()) {
try {
threadLock.wait();
} catch (InterruptedException ex) {
}
}
if (audioDisabled || !supportEfx) {
return;
}
//EFX10.alEffectf(reverbFx, EFX10.AL_REVERB_DENSITY, env.getDensity());
alEffectf(reverbFx, AL.AL_REVERB_DENSITY, env.getDensity());
//EFX10.alEffectf(reverbFx, EFX10.AL_REVERB_DIFFUSION, env.getDiffusion());
alEffectf(reverbFx, AL.AL_REVERB_DIFFUSION, env.getDiffusion());
//EFX10.alEffectf(reverbFx, EFX10.AL_REVERB_GAIN, env.getGain());
alEffectf(reverbFx, AL.AL_REVERB_GAIN, env.getGain());
//EFX10.alEffectf(reverbFx, EFX10.AL_REVERB_GAINHF, env.getGainHf());
alEffectf(reverbFx, AL.AL_REVERB_GAINHF, env.getGainHf());
//EFX10.alEffectf(reverbFx, EFX10.AL_REVERB_DECAY_TIME, env.getDecayTime());
alEffectf(reverbFx, AL.AL_REVERB_DECAY_TIME, env.getDecayTime());
//EFX10.alEffectf(reverbFx, EFX10.AL_REVERB_DECAY_HFRATIO, env.getDecayHFRatio());
alEffectf(reverbFx, AL.AL_REVERB_DECAY_HFRATIO, env.getDecayHFRatio());
//EFX10.alEffectf(reverbFx, EFX10.AL_REVERB_REFLECTIONS_GAIN, env.getReflectGain());
alEffectf(reverbFx, AL.AL_REVERB_REFLECTIONS_GAIN, env.getReflectGain());
//EFX10.alEffectf(reverbFx, EFX10.AL_REVERB_REFLECTIONS_DELAY, env.getReflectDelay());
alEffectf(reverbFx, AL.AL_REVERB_REFLECTIONS_DELAY, env.getReflectDelay());
//EFX10.alEffectf(reverbFx, EFX10.AL_REVERB_LATE_REVERB_GAIN, env.getLateReverbGain());
alEffectf(reverbFx, AL.AL_REVERB_LATE_REVERB_GAIN, env.getLateReverbGain());
//EFX10.alEffectf(reverbFx, EFX10.AL_REVERB_LATE_REVERB_DELAY, env.getLateReverbDelay());
alEffectf(reverbFx, AL.AL_REVERB_LATE_REVERB_DELAY, env.getLateReverbDelay());
//EFX10.alEffectf(reverbFx, EFX10.AL_REVERB_AIR_ABSORPTION_GAINHF, env.getAirAbsorbGainHf());
alEffectf(reverbFx, AL.AL_REVERB_AIR_ABSORPTION_GAINHF, env.getAirAbsorbGainHf());
//EFX10.alEffectf(reverbFx, EFX10.AL_REVERB_ROOM_ROLLOFF_FACTOR, env.getRoomRolloffFactor());
alEffectf(reverbFx, AL.AL_REVERB_ROOM_ROLLOFF_FACTOR, env.getRoomRolloffFactor());
// attach effect to slot
//EFX10.alAuxiliaryEffectSloti(reverbFxSlot, EFX10.AL_EFFECTSLOT_EFFECT, reverbFx);
alAuxiliaryEffectSloti(reverbFxSlot, AL.AL_EFFECTSLOT_EFFECT, reverbFx);
}
}
private boolean fillBuffer(AudioStream stream, int id) {
int size = 0;
int result;
while (size < arrayBuf.length) {
result = stream.readSamples(arrayBuf, size, arrayBuf.length - size);
if (result > 0) {
size += result;
} else {
break;
}
}
if (size == 0) {
return false;
}
nativeBuf.clear();
nativeBuf.put(arrayBuf, 0, size);
nativeBuf.flip();
//alBufferData(id, convertFormat(stream), nativeBuf, stream.getSampleRate());
alBufferData(id, convertFormat(stream), nativeBuf, size, stream.getSampleRate());
checkError(true);
return true;
}
private boolean fillStreamingSource(int sourceId, AudioStream stream) {
if (!stream.isOpen()) {
return false;
}
boolean active = true;
//int processed = alGetSourcei(sourceId, AL_BUFFERS_PROCESSED);
int processed = alGetSourcei(sourceId, AL.AL_BUFFERS_PROCESSED);
checkError(true);
//while((processed--) != 0){
if (processed > 0) {
int buffer;
ib.position(0).limit(1);
//alSourceUnqueueBuffers(sourceId, ib);
alSourceUnqueueBuffers(sourceId, 1, ib);
checkError(true);
buffer = ib.get(0);
active = fillBuffer(stream, buffer);
ib.position(0).limit(1);
ib.put(0, buffer);
//alSourceQueueBuffers(sourceId, ib);
alSourceQueueBuffers(sourceId, 1, ib);
checkError(true);
}
if (!active && stream.isOpen()) {
stream.close();
}
return active;
}
private boolean attachStreamToSource(int sourceId, AudioStream stream) {
boolean active = true;
int activeBufferCount = 0;
for (int id : stream.getIds()) {
active = fillBuffer(stream, id);
ib.position(0).limit(1);
ib.put(id).flip();
//alSourceQueueBuffers(sourceId, ib);
// OpenAL Soft does not like 0 size buffer data in alSourceQueueBuffers
// Produces error code 40964 (0xA004) = AL_INVALID_OPERATION and
// does not return (crashes) so that the error code can be checked.
// active is FALSE when the data size is 0
if (active) {
alSourceQueueBuffers(sourceId, 1, ib);
checkError(true);
activeBufferCount++;
}
}
// adjust the steam id array if the audio data is smaller than STREAMING_BUFFER_COUNT
// this is to avoid an error with OpenAL Soft when alSourceUnenqueueBuffers
// is called with more buffers than were originally used with alSourceQueueBuffers
if (activeBufferCount < STREAMING_BUFFER_COUNT) {
int[] newIds = new int[activeBufferCount];
for (int i=0; i<STREAMING_BUFFER_COUNT; i++) {
if (i < activeBufferCount) {
newIds[i] = stream.getIds()[i];
} else {
ib.clear();
ib.put(stream.getIds()[i]).limit(1).flip();
alDeleteBuffers(1, ib);
checkError(true);
}
}
stream.setIds(newIds);
}
return active;
}
private boolean attachBufferToSource(int sourceId, AudioBuffer buffer) {
//alSourcei(sourceId, AL_BUFFER, buffer.getId());
alSourcei(sourceId, AL.AL_BUFFER, buffer.getId());
checkError(true);
return true;
}
private boolean attachAudioToSource(int sourceId, AudioData data) {
if (data instanceof AudioBuffer) {
return attachBufferToSource(sourceId, (AudioBuffer) data);
} else if (data instanceof AudioStream) {
return attachStreamToSource(sourceId, (AudioStream) data);
}
throw new UnsupportedOperationException();
}
private void clearChannel(int index) {
// make room at this channel
if (chanSrcs[index] != null) {
AudioSource src = chanSrcs[index];
int sourceId = channels[index];
alSourceStop(sourceId);
if (src.getAudioData() instanceof AudioStream) {
AudioStream str = (AudioStream) src.getAudioData();
for (int i=0; i<str.getIds().length; i++) {
}
//ib.position(0).limit(STREAMING_BUFFER_COUNT);
ib.position(0).limit(str.getIds().length);
ib.put(str.getIds()).flip();
int processed = alGetSourcei(sourceId, AL.AL_BUFFERS_PROCESSED);
//alSourceUnqueueBuffers(sourceId, ib);
alSourceUnqueueBuffers(sourceId, processed, ib);
checkError(true);
} else if (src.getAudioData() instanceof AudioBuffer) {
//alSourcei(sourceId, AL_BUFFER, 0);
alSourcei(sourceId, AL.AL_BUFFER, 0);
checkError(true);
}
if (src.getDryFilter() != null && supportEfx) {
// detach filter
//alSourcei(sourceId, EFX10.AL_DIRECT_FILTER, EFX10.AL_FILTER_NULL);
alSourcei(sourceId, AL.AL_DIRECT_FILTER, AL.AL_FILTER_NULL);
}
if (src.isPositional()) {
AudioSource pas = (AudioSource) src;
if (pas.isReverbEnabled() && supportEfx) {
//AL11.alSource3i(sourceId, EFX10.AL_AUXILIARY_SEND_FILTER, 0, 0, EFX10.AL_FILTER_NULL);
alSource3i(sourceId, AL.AL_AUXILIARY_SEND_FILTER, 0, 0, AL.AL_FILTER_NULL);
}
}
chanSrcs[index] = null;
}
}
public void update(float tpf) {
// does nothing
}
public void updateInThread(float tpf) {
if (audioDisabled) {
return;
}
for (int i = 0; i < channels.length; i++) {
AudioSource src = chanSrcs[i];
if (src == null) {
continue;
}
int sourceId = channels[i];
// is the source bound to this channel
// if false, it's an instanced playback
boolean boundSource = i == src.getChannel();
// source's data is streaming
boolean streaming = src.getAudioData() instanceof AudioStream;
// only buffered sources can be bound
assert (boundSource && streaming) || (!streaming);
//int state = alGetSourcei(sourceId, AL_SOURCE_STATE);
int state = alGetSourcei(sourceId, AL.AL_SOURCE_STATE);
checkError(true);
boolean wantPlaying = src.getStatus() == Status.Playing;
//boolean stopped = state == AL_STOPPED;
boolean stopped = state == AL.AL_STOPPED;
if (streaming && wantPlaying) {
AudioStream stream = (AudioStream) src.getAudioData();
if (stream.isOpen()) {
fillStreamingSource(sourceId, stream);
if (stopped) {
alSourcePlay(sourceId);
checkError(true);
}
} else {
if (stopped) {
// became inactive
src.setStatus(Status.Stopped);
src.setChannel(-1);
clearChannel(i);
freeChannel(i);
// And free the audio since it cannot be
// played again anyway.
deleteAudioData(stream);
}
}
} else if (!streaming) {
//boolean paused = state == AL_PAUSED;
boolean paused = state == AL.AL_PAUSED;
// make sure OAL pause state & source state coincide
assert (src.getStatus() == Status.Paused && paused) || (!paused);
if (stopped) {
if (boundSource) {
src.setStatus(Status.Stopped);
src.setChannel(-1);
}
clearChannel(i);
freeChannel(i);
}
}
}
// Delete any unused objects.
objManager.deleteUnused(this);
}
public void setListener(Listener listener) {
checkDead();
synchronized (threadLock) {
while (!threadLock.get()) {
try {
threadLock.wait();
} catch (InterruptedException ex) {
}
}
if (audioDisabled) {
return;
}
if (this.listener != null) {
// previous listener no longer associated with current
// renderer
this.listener.setRenderer(null);
}
this.listener = listener;
this.listener.setRenderer(this);
setListenerParams(listener);
}
}
public void playSourceInstance(AudioSource src) {
checkDead();
synchronized (threadLock) {
while (!threadLock.get()) {
try {
threadLock.wait();
} catch (InterruptedException ex) {
}
}
if (audioDisabled) {
return;
}
if (src.getAudioData() instanceof AudioStream) {
throw new UnsupportedOperationException(
"Cannot play instances "
+ "of audio streams. Use playSource() instead.");
}
if (src.getAudioData().isUpdateNeeded()) {
updateAudioData(src.getAudioData());
}
// create a new index for an audio-channel
int index = newChannel();
if (index == -1) {
return;
}
int sourceId = channels[index];
clearChannel(index);
// set parameters, like position and max distance
setSourceParams(sourceId, src, true);
attachAudioToSource(sourceId, src.getAudioData());
chanSrcs[index] = src;
// play the channel
alSourcePlay(sourceId);
checkError(true);
}
}
public void playSource(AudioSource src) {
checkDead();
synchronized (threadLock) {
while (!threadLock.get()) {
try {
threadLock.wait();
} catch (InterruptedException ex) {
}
}
if (audioDisabled) {
return;
}
//assert src.getStatus() == Status.Stopped || src.getChannel() == -1;
if (src.getStatus() == Status.Playing) {
return;
} else if (src.getStatus() == Status.Stopped) {
// allocate channel to this source
int index = newChannel();
if (index == -1) {
logger.log(Level.WARNING, "No channel available to play {0}", src);
return;
}
clearChannel(index);
src.setChannel(index);
AudioData data = src.getAudioData();
if (data.isUpdateNeeded()) {
updateAudioData(data);
}
chanSrcs[index] = src;
setSourceParams(channels[index], src, false);
attachAudioToSource(channels[index], data);
}
alSourcePlay(channels[src.getChannel()]);
checkError(true);
src.setStatus(Status.Playing);
}
}
public void pauseSource(AudioSource src) {
checkDead();
synchronized (threadLock) {
while (!threadLock.get()) {
try {
threadLock.wait();
} catch (InterruptedException ex) {
}
}
if (audioDisabled) {
return;
}
if (src.getStatus() == Status.Playing) {
assert src.getChannel() != -1;
alSourcePause(channels[src.getChannel()]);
checkError(true);
src.setStatus(Status.Paused);
}
}
}
public void stopSource(AudioSource src) {
synchronized (threadLock) {
while (!threadLock.get()) {
try {
threadLock.wait();
} catch (InterruptedException ex) {
}
}
if (audioDisabled) {
return;
}
if (src.getStatus() != Status.Stopped) {
int chan = src.getChannel();
assert chan != -1; // if it's not stopped, must have id
src.setStatus(Status.Stopped);
src.setChannel(-1);
clearChannel(chan);
freeChannel(chan);
if (src.getAudioData() instanceof AudioStream) {
AudioStream stream = (AudioStream) src.getAudioData();
if (stream.isOpen()) {
stream.close();
}
// And free the audio since it cannot be
// played again anyway.
deleteAudioData(src.getAudioData());
}
}
}
}
private int convertFormat(AudioData ad) {
switch (ad.getBitsPerSample()) {
case 8:
if (ad.getChannels() == 1) {
//return AL_FORMAT_MONO8;
return AL.AL_FORMAT_MONO8;
} else if (ad.getChannels() == 2) {
//return AL_FORMAT_STEREO8;
return AL.AL_FORMAT_STEREO8;
}
break;
case 16:
if (ad.getChannels() == 1) {
//return AL_FORMAT_MONO16;
return AL.AL_FORMAT_MONO16;
} else {
//return AL_FORMAT_STEREO16;
return AL.AL_FORMAT_STEREO16;
}
}
throw new UnsupportedOperationException("Unsupported channels/bits combination: "
+ "bits=" + ad.getBitsPerSample() + ", channels=" + ad.getChannels());
}
private void updateAudioBuffer(AudioBuffer ab) {
int id = ab.getId();
if (ab.getId() == -1) {
ib.position(0).limit(1);
alGenBuffers(1, ib);
checkError(true);
id = ib.get(0);
ab.setId(id);
objManager.registerObject(ab);
}
ab.getData().clear();
//alBufferData(id, convertFormat(ab), ab.getData(), ab.getSampleRate());
alBufferData(id, convertFormat(ab), ab.getData(), ab.getData().limit(), ab.getSampleRate());
checkError(true);
ab.clearUpdateNeeded();
}
private void updateAudioStream(AudioStream as) {
if (as.getIds() != null) {
deleteAudioData(as);
}
int[] ids = new int[STREAMING_BUFFER_COUNT];
ib.position(0).limit(STREAMING_BUFFER_COUNT);
//alGenBuffers(ib);
alGenBuffers(STREAMING_BUFFER_COUNT, ib);
checkError(true);
ib.position(0).limit(STREAMING_BUFFER_COUNT);
ib.get(ids);
// Not registered with object manager.
// AudioStreams can be handled without object manager
// since their lifecycle is known to the audio renderer.
as.setIds(ids);
as.clearUpdateNeeded();
}
private void updateAudioData(AudioData ad) {
if (ad instanceof AudioBuffer) {
updateAudioBuffer((AudioBuffer) ad);
} else if (ad instanceof AudioStream) {
updateAudioStream((AudioStream) ad);
}
}
public void deleteFilter(Filter filter) {
int id = filter.getId();
if (id != -1) {
//EFX10.alDeleteFilters(id);
ib.put(0, id);
ib.position(0).limit(1);
alDeleteFilters(1, ib);
}
}
public void deleteAudioData(AudioData ad) {
synchronized (threadLock) {
while (!threadLock.get()) {
try {
threadLock.wait();
} catch (InterruptedException ex) {
}
}
if (audioDisabled) {
return;
}
if (ad instanceof AudioBuffer) {
AudioBuffer ab = (AudioBuffer) ad;
int id = ab.getId();
if (id != -1) {
ib.put(0, id);
ib.position(0).limit(1);
//alDeleteBuffers(ib);
alDeleteBuffers(1, ib);
checkError(true);
ab.resetObject();
}
} else if (ad instanceof AudioStream) {
AudioStream as = (AudioStream) ad;
int[] ids = as.getIds();
if (ids != null) {
ib.clear();
ib.put(ids).flip();
//alDeleteBuffers(ib);
alDeleteBuffers(ids.length, ib);
checkError(true);
as.resetObject();
}
}
}
}
public void pauseAll() {
// don't try to pause all audio (mainly from Android activity) if
// the renderer is already closed down
if (!initialized) {
return;
}
checkDead();
synchronized (threadLock) {
while (!threadLock.get()) {
try {
threadLock.wait();
} catch (InterruptedException ex) {
}
}
if (audioDisabled) {
return;
}
for (int i = 0; i < channels.length; i++) {
AudioSource src = chanSrcs[i];
if (src == null) {
continue;
}
if (src.getStatus() == Status.Playing) {
assert src.getChannel() != -1;
logger.log(Level.FINE, "Pausing Source: {0}", src.getChannel());
alSourcePause(channels[src.getChannel()]);
checkError(true);
src.setStatus(Status.Paused);
}
}
}
}
public void resumeAll() {
checkDead();
synchronized (threadLock) {
while (!threadLock.get()) {
try {
threadLock.wait();
} catch (InterruptedException ex) {
}
}
if (audioDisabled) {
return;
}
for (int i = 0; i < channels.length; i++) {
AudioSource src = chanSrcs[i];
if (src == null) {
continue;
}
if (src.getStatus() == Status.Paused) {
assert src.getChannel() != -1;
logger.log(Level.FINE, "Playing/Resuming Source: {0}", src.getChannel());
alSourcePlay(channels[src.getChannel()]);
checkError(true);
src.setStatus(Status.Playing);
}
}
}
}
private int checkError(boolean stopOnError) {
int errorCode = alGetError();
String errorText = AL.GetALErrorMsg(errorCode);
if (errorCode != AL.AL_NO_ERROR && stopOnError) {
throw new IllegalStateException("AL Error Detected. Error Code: " + errorCode + ": " + errorText);
}
return errorCode;
}
/** Native methods, implemented in jni folder */
public static native boolean alIsCreated();
public static native boolean alCreate();
public static native boolean alDestroy();
public static native String alcGetString(int parameter);
public static native String alGetString(int parameter);
public static native int alGenSources();
public static native int alGetError();
public static native void alDeleteSources(int numSources, IntBuffer sources);
public static native void alGenBuffers(int numBuffers, IntBuffer buffers);
public static native void alDeleteBuffers(int numBuffers, IntBuffer buffers);
public static native void alSourceStop(int source);
public static native void alSourcei(int source, int param, int value);
public static native void alBufferData(int buffer, int format, ByteBuffer data, int size, int frequency);
public static native void alSourcePlay(int source);
public static native void alSourcePause(int source);
public static native void alSourcef(int source, int param, float value);
public static native void alSource3f(int source, int param, float value1, float value2, float value3);
public static native int alGetSourcei(int source, int param);
public static native void alSourceUnqueueBuffers(int source, int numBuffers, IntBuffer buffers);
public static native void alSourceQueueBuffers(int source, int numBuffers, IntBuffer buffers);
public static native void alListener(int param, FloatBuffer data);
public static native void alListenerf(int param, float value);
public static native void alListener3f(int param, float value1, float value2, float value3);
public static native boolean alcIsExtensionPresent(String extension);
public static native void alcGetInteger(int param, IntBuffer buffer, int size);
public static native void alGenAuxiliaryEffectSlots(int numSlots, IntBuffer buffers);
public static native void alGenEffects(int numEffects, IntBuffer buffers);
public static native void alEffecti(int effect, int param, int value);
public static native void alAuxiliaryEffectSloti(int effectSlot, int param, int value);
public static native void alDeleteEffects(int numEffects, IntBuffer buffers);
public static native void alDeleteAuxiliaryEffectSlots(int numEffectSlots, IntBuffer buffers);
public static native void alGenFilters(int numFilters, IntBuffer buffers);
public static native void alFilteri(int filter, int param, int value);
public static native void alFilterf(int filter, int param, float value);
public static native void alSource3i(int source, int param, int value1, int value2, int value3);
public static native void alDeleteFilters(int numFilters, IntBuffer buffers);
public static native void alEffectf(int effect, int param, float value);
/** Load jni .so on initialization */
static {
// System.loadLibrary("openalsoftjme");
}
}