A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-effects/src/main/resources/Common/MatDefs/Post/Fog.j3md

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MaterialDef Fade {
MaterialParameters {
Int NumSamples
Int NumSamplesDepth
Texture2D Texture
Texture2D DepthTexture
Vector4 FogColor;
Float FogDensity;
Float FogDistance;
}
Technique {
VertexShader GLSL150: Common/MatDefs/Post/Post15.vert
FragmentShader GLSL150: Common/MatDefs/Post/Fog15.frag
WorldParameters {
}
Defines {
RESOLVE_MS : NumSamples
RESOLVE_DEPTH_MS : NumSamplesDepth
}
}
Technique {
VertexShader GLSL100: Common/MatDefs/Post/Post.vert
FragmentShader GLSL100: Common/MatDefs/Post/Fog.frag
WorldParameters {
}
}
}