A complete 3D game development suite written purely in Java.
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jmonkeyengine/sdk/jme3-materialeditor/src/com/jme3/gde/materialdefinition
Nehon 55db59d510 Fixed an issue in the shader node editor where the editor was failing to open a definition when a variable name began with m_ 10 years ago
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dialog Fixed background color in some node editor windows to fit with a dark theme 10 years ago
editor Fixed an issue in the shader node editor where the editor was failing to open a definition when a variable name began with m_ 10 years ago
fileStructure One can now add a new technique to a mat def with the node Editor. 10 years ago
icons Complete SDK icons overhaul. 10 years ago
navigator One can now select the technique in the shader node editor through a combo box in the tool bar 10 years ago
shadervisual One can now select the technique in the shader node editor through a combo box in the tool bar 10 years ago
utils You can now directly edit shader node's code inside the shader node editor and benefit from a live reload feature of the shader. 10 years ago
Bundle.properties SDK :New Material Definition editor based on shader nodes 12 years ago
EditableMatDefFile.java One can now add a new technique to a mat def with the node Editor. 10 years ago
MatDef.j3md SDK :New Material Definition editor based on shader nodes 12 years ago
MatDefDataObject.java One can now add a new technique to a mat def with the node Editor. 10 years ago
MatDefMetaData.java Sanity check when creating ShaderNode editor metadata. 10 years ago
package-info.java SDK :New Material Definition editor based on shader nodes 12 years ago