A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-examples
Rémy Bouquet 85c119c132 Changed the way IBL is switched on and off in the PBR shader and in the technique def logic because the old way was causing some issues on mac... for some unknown reason. 8 years ago
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src/main Changed the way IBL is switched on and off in the PBR shader and in the technique def logic because the old way was causing some issues on mac... for some unknown reason. 8 years ago
build.gradle OpenGL/CL sharing is not working with lwjgl3. It seems that the context is set up the wrong way. 9 years ago
gradle.properties Added a graddle.properties to je jme-examples project with an override of buildJavaDoc to false, to not generate the javadoc when building from jme-examples 10 years ago