A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-lwjgl3/src/main/java/com/jme3/opencl/lwjgl
shamanDevel e5e5128a65 Fixed Program.getBinary() for LWJGL3 9 years ago
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LwjglBuffer.java fixed unmapping of buffer objects and an error in setArg in Lwjgl3's Kernel 9 years ago
LwjglCommandQueue.java worked on LWJGL3 support 9 years ago
LwjglContext.java Implemented Program.getBinary() with Jocl. 9 years ago
LwjglDevice.java worked on LWJGL3 support 9 years ago
LwjglEvent.java worked on LWJGL3 support 9 years ago
LwjglImage.java fixed unmapping of buffer objects and an error in setArg in Lwjgl3's Kernel 9 years ago
LwjglKernel.java fixed unmapping of buffer objects and an error in setArg in Lwjgl3's Kernel 9 years ago
LwjglPlatform.java worked on LWJGL3 support 9 years ago
LwjglProgram.java Fixed Program.getBinary() for LWJGL3 9 years ago
Utils.java added matrix support for kernel arguments (mapped to float16) 9 years ago