A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-bullet/src/main/java/com/jme3/bullet
Riccardo Balbo e452ec8f0c Fix MeshCollisionShape crash when loaded from j3o: always create BVH before scaling. 8 years ago
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collision Fix MeshCollisionShape crash when loaded from j3o: always create BVH before scaling. 8 years ago
joints switch to gradle layout 11 years ago
objects fix #383 : in PhysicsRigidBody the old statement in read() (l.741) was always false 9 years ago
util switch to gradle layout 11 years ago
PhysicsSpace.java Merge pull request #497 from NemesisMate/patch-7 9 years ago