357 lines
14 KiB
357 lines
14 KiB
/*
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* Copyright (c) 2009-2012 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package jme3test.bullet;
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import com.jme3.animation.*;
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import com.jme3.app.SimpleApplication;
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import com.jme3.asset.TextureKey;
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import com.jme3.bullet.BulletAppState;
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import com.jme3.bullet.PhysicsSpace;
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import com.jme3.bullet.collision.PhysicsCollisionEvent;
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import com.jme3.bullet.collision.PhysicsCollisionObject;
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import com.jme3.bullet.collision.RagdollCollisionListener;
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import com.jme3.bullet.collision.shapes.SphereCollisionShape;
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import com.jme3.bullet.control.KinematicRagdollControl;
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import com.jme3.bullet.control.RigidBodyControl;
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import com.jme3.font.BitmapText;
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import com.jme3.input.KeyInput;
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import com.jme3.input.MouseInput;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.input.controls.KeyTrigger;
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import com.jme3.input.controls.MouseButtonTrigger;
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import com.jme3.light.DirectionalLight;
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import com.jme3.material.Material;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.FastMath;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Vector3f;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.Node;
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import com.jme3.scene.debug.SkeletonDebugger;
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import com.jme3.scene.shape.Sphere;
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import com.jme3.scene.shape.Sphere.TextureMode;
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import com.jme3.texture.Texture;
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/**
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* PHYSICS RAGDOLLS ARE NOT WORKING PROPERLY YET!
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* @author normenhansen
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*/
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public class TestBoneRagdoll extends SimpleApplication implements RagdollCollisionListener, AnimEventListener {
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private BulletAppState bulletAppState;
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Material matBullet;
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Node model;
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KinematicRagdollControl ragdoll;
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float bulletSize = 1f;
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Material mat;
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Material mat3;
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private Sphere bullet;
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private SphereCollisionShape bulletCollisionShape;
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public static void main(String[] args) {
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TestBoneRagdoll app = new TestBoneRagdoll();
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app.start();
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}
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public void simpleInitApp() {
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initCrossHairs();
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initMaterial();
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cam.setLocation(new Vector3f(0.26924422f, 6.646658f, 22.265987f));
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cam.setRotation(new Quaternion(-2.302544E-4f, 0.99302495f, -0.117888905f, -0.0019395084f));
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bulletAppState = new BulletAppState();
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bulletAppState.setEnabled(true);
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stateManager.attach(bulletAppState);
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bullet = new Sphere(32, 32, 1.0f, true, false);
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bullet.setTextureMode(TextureMode.Projected);
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bulletCollisionShape = new SphereCollisionShape(1.0f);
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// bulletAppState.getPhysicsSpace().enableDebug(assetManager);
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PhysicsTestHelper.createPhysicsTestWorld(rootNode, assetManager, bulletAppState.getPhysicsSpace());
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setupLight();
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model = (Node) assetManager.loadModel("Models/Sinbad/Sinbad.mesh.xml");
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// model.setLocalRotation(new Quaternion().fromAngleAxis(FastMath.HALF_PI, Vector3f.UNIT_X));
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//debug view
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AnimControl control = model.getControl(AnimControl.class);
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SkeletonDebugger skeletonDebug = new SkeletonDebugger("skeleton", control.getSkeleton());
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Material mat2 = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
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mat2.getAdditionalRenderState().setWireframe(true);
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mat2.setColor("Color", ColorRGBA.Green);
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mat2.getAdditionalRenderState().setDepthTest(false);
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skeletonDebug.setMaterial(mat2);
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skeletonDebug.setLocalTranslation(model.getLocalTranslation());
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//Note: PhysicsRagdollControl is still TODO, constructor will change
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ragdoll = new KinematicRagdollControl(0.5f);
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setupSinbad(ragdoll);
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ragdoll.addCollisionListener(this);
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model.addControl(ragdoll);
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float eighth_pi = FastMath.PI * 0.125f;
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ragdoll.setJointLimit("Waist", eighth_pi, eighth_pi, eighth_pi, eighth_pi, eighth_pi, eighth_pi);
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ragdoll.setJointLimit("Chest", eighth_pi, eighth_pi, 0, 0, eighth_pi, eighth_pi);
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//Oto's head is almost rigid
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// ragdoll.setJointLimit("head", 0, 0, eighth_pi, -eighth_pi, 0, 0);
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getPhysicsSpace().add(ragdoll);
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speed = 1.3f;
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rootNode.attachChild(model);
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// rootNode.attachChild(skeletonDebug);
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flyCam.setMoveSpeed(50);
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animChannel = control.createChannel();
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animChannel.setAnim("Dance");
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control.addListener(this);
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inputManager.addListener(new ActionListener() {
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public void onAction(String name, boolean isPressed, float tpf) {
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if (name.equals("toggle") && isPressed) {
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Vector3f v = new Vector3f();
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v.set(model.getLocalTranslation());
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v.y = 0;
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model.setLocalTranslation(v);
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Quaternion q = new Quaternion();
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float[] angles = new float[3];
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model.getLocalRotation().toAngles(angles);
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q.fromAngleAxis(angles[1], Vector3f.UNIT_Y);
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model.setLocalRotation(q);
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if (angles[0] < 0) {
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animChannel.setAnim("StandUpBack");
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ragdoll.blendToKinematicMode(0.5f);
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} else {
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animChannel.setAnim("StandUpFront");
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ragdoll.blendToKinematicMode(0.5f);
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}
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}
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if (name.equals("bullet+") && isPressed) {
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bulletSize += 0.1f;
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}
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if (name.equals("bullet-") && isPressed) {
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bulletSize -= 0.1f;
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}
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if (name.equals("stop") && isPressed) {
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ragdoll.setEnabled(!ragdoll.isEnabled());
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ragdoll.setRagdollMode();
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}
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if (name.equals("shoot") && !isPressed) {
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Geometry bulletg = new Geometry("bullet", bullet);
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bulletg.setMaterial(matBullet);
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bulletg.setLocalTranslation(cam.getLocation());
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bulletg.setLocalScale(bulletSize);
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bulletCollisionShape = new SphereCollisionShape(bulletSize);
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RigidBodyControl bulletNode = new RigidBodyControl(bulletCollisionShape, bulletSize * 10);
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bulletNode.setCcdMotionThreshold(0.001f);
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bulletNode.setLinearVelocity(cam.getDirection().mult(80));
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bulletg.addControl(bulletNode);
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rootNode.attachChild(bulletg);
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getPhysicsSpace().add(bulletNode);
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}
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if (name.equals("boom") && !isPressed) {
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Geometry bulletg = new Geometry("bullet", bullet);
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bulletg.setMaterial(matBullet);
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bulletg.setLocalTranslation(cam.getLocation());
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bulletg.setLocalScale(bulletSize);
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bulletCollisionShape = new SphereCollisionShape(bulletSize);
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BombControl bulletNode = new BombControl(assetManager, bulletCollisionShape, 1);
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bulletNode.setForceFactor(8);
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bulletNode.setExplosionRadius(20);
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bulletNode.setCcdMotionThreshold(0.001f);
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bulletNode.setLinearVelocity(cam.getDirection().mult(180));
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bulletg.addControl(bulletNode);
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rootNode.attachChild(bulletg);
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getPhysicsSpace().add(bulletNode);
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}
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}
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}, "toggle", "shoot", "stop", "bullet+", "bullet-", "boom");
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inputManager.addMapping("toggle", new KeyTrigger(KeyInput.KEY_SPACE));
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inputManager.addMapping("shoot", new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
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inputManager.addMapping("boom", new MouseButtonTrigger(MouseInput.BUTTON_RIGHT));
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inputManager.addMapping("stop", new KeyTrigger(KeyInput.KEY_H));
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inputManager.addMapping("bullet-", new KeyTrigger(KeyInput.KEY_COMMA));
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inputManager.addMapping("bullet+", new KeyTrigger(KeyInput.KEY_PERIOD));
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}
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private void setupLight() {
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// AmbientLight al = new AmbientLight();
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// al.setColor(ColorRGBA.White.mult(1));
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// rootNode.addLight(al);
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DirectionalLight dl = new DirectionalLight();
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dl.setDirection(new Vector3f(-0.1f, -0.7f, -1).normalizeLocal());
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dl.setColor(new ColorRGBA(1f, 1f, 1f, 1.0f));
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rootNode.addLight(dl);
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}
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private PhysicsSpace getPhysicsSpace() {
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return bulletAppState.getPhysicsSpace();
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}
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public void initMaterial() {
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matBullet = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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TextureKey key2 = new TextureKey("Textures/Terrain/Rock/Rock.PNG");
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key2.setGenerateMips(true);
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Texture tex2 = assetManager.loadTexture(key2);
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matBullet.setTexture("ColorMap", tex2);
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}
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protected void initCrossHairs() {
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guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt");
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BitmapText ch = new BitmapText(guiFont, false);
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ch.setSize(guiFont.getCharSet().getRenderedSize() * 2);
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ch.setText("+"); // crosshairs
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ch.setLocalTranslation( // center
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settings.getWidth() / 2 - guiFont.getCharSet().getRenderedSize() / 3 * 2,
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settings.getHeight() / 2 + ch.getLineHeight() / 2, 0);
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guiNode.attachChild(ch);
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}
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public void collide(Bone bone, PhysicsCollisionObject object, PhysicsCollisionEvent event) {
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if (object.getUserObject() != null && object.getUserObject() instanceof Geometry) {
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Geometry geom = (Geometry) object.getUserObject();
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if ("Floor".equals(geom.getName())) {
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return;
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}
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}
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ragdoll.setRagdollMode();
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}
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private void setupSinbad(KinematicRagdollControl ragdoll) {
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ragdoll.addBoneName("Ulna.L");
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ragdoll.addBoneName("Ulna.R");
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ragdoll.addBoneName("Chest");
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ragdoll.addBoneName("Foot.L");
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ragdoll.addBoneName("Foot.R");
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ragdoll.addBoneName("Hand.R");
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ragdoll.addBoneName("Hand.L");
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ragdoll.addBoneName("Neck");
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ragdoll.addBoneName("Root");
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ragdoll.addBoneName("Stomach");
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ragdoll.addBoneName("Waist");
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ragdoll.addBoneName("Humerus.L");
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ragdoll.addBoneName("Humerus.R");
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ragdoll.addBoneName("Thigh.L");
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ragdoll.addBoneName("Thigh.R");
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ragdoll.addBoneName("Calf.L");
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ragdoll.addBoneName("Calf.R");
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ragdoll.addBoneName("Clavicle.L");
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ragdoll.addBoneName("Clavicle.R");
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}
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float elTime = 0;
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boolean forward = true;
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AnimControl animControl;
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AnimChannel animChannel;
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Vector3f direction = new Vector3f(0, 0, 1);
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Quaternion rotate = new Quaternion().fromAngleAxis(FastMath.PI / 8, Vector3f.UNIT_Y);
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boolean dance = true;
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@Override
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public void simpleUpdate(float tpf) {
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// System.out.println(((BoundingBox) model.getWorldBound()).getYExtent());
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// elTime += tpf;
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// if (elTime > 3) {
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// elTime = 0;
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// if (dance) {
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// rotate.multLocal(direction);
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// }
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// if (Math.random() > 0.80) {
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// dance = true;
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// animChannel.setAnim("Dance");
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// } else {
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// dance = false;
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// animChannel.setAnim("RunBase");
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// rotate.fromAngleAxis(FastMath.QUARTER_PI * ((float) Math.random() - 0.5f), Vector3f.UNIT_Y);
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// rotate.multLocal(direction);
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// }
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// }
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// if (!ragdoll.hasControl() && !dance) {
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// if (model.getLocalTranslation().getZ() < -10) {
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// direction.z = 1;
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// direction.normalizeLocal();
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// } else if (model.getLocalTranslation().getZ() > 10) {
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// direction.z = -1;
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// direction.normalizeLocal();
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// }
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// if (model.getLocalTranslation().getX() < -10) {
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// direction.x = 1;
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// direction.normalizeLocal();
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// } else if (model.getLocalTranslation().getX() > 10) {
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// direction.x = -1;
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// direction.normalizeLocal();
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// }
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// model.move(direction.multLocal(tpf * 8));
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// direction.normalizeLocal();
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// model.lookAt(model.getLocalTranslation().add(direction), Vector3f.UNIT_Y);
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// }
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}
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public void onAnimCycleDone(AnimControl control, AnimChannel channel, String animName) {
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// if(channel.getAnimationName().equals("StandUpFront")){
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// channel.setAnim("Dance");
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// }
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if (channel.getAnimationName().equals("StandUpBack") || channel.getAnimationName().equals("StandUpFront")) {
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channel.setLoopMode(LoopMode.DontLoop);
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channel.setAnim("IdleTop", 5);
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channel.setLoopMode(LoopMode.Loop);
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}
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// if(channel.getAnimationName().equals("IdleTop")){
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// channel.setAnim("StandUpFront");
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// }
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}
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public void onAnimChange(AnimControl control, AnimChannel channel, String animName) {
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}
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}
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