* Renamed BinaryClassLoader to SavableClassFinder and put it into core * SavableClassFinder now can remap class names, it is used to load old J3O files with particles in them by remapping the old shape names to the new names. * Moved the particle emitter control into an inner class so nobody fools around with it * Loading of old particle emitters now works * Fixed issue with input not responding * Fixed some small javadoc mistakes in RenderState * Javadocs for com.jme3.material (not done) * AbstractControl will now throw exception when an already-attached control is added to another spatial * All tests should now use non-deprecated ParticleEmitter.setGravity method git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7589 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
Description
A complete 3D game development suite written purely in Java.
Languages
Java
95.4%
C++
2.5%
GLSL
1.5%
C
0.3%
HTML
0.2%