sha..rd 80900a8d64 * Moved MatParamTexture out of the Material class (might break loading of old j3o models ..)
* Renamed BinaryClassLoader to SavableClassFinder and put it into core
 * SavableClassFinder now can remap class names, it is used to load old J3O files with particles in them by remapping the old shape names to the new names.
 * Moved the particle emitter control into an inner class so nobody fools around with it
 * Loading of old particle emitters now works
 * Fixed issue with input not responding
 * Fixed some small javadoc mistakes in RenderState
 * Javadocs for com.jme3.material (not done)
 * AbstractControl will now throw exception when an already-attached control is added to another spatial
 * All tests should now use non-deprecated ParticleEmitter.setGravity method

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7589 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-11 23:53:55 +00:00
2011-06-11 21:04:41 +00:00
2011-05-03 20:21:16 +00:00
Description
A complete 3D game development suite written purely in Java.
844 MiB
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