A complete 3D game development suite written purely in Java.
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jmonkeyengine/sdk/jme3-blender/src/com/jme3/gde/blender/BlenderDataObject.java

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/*
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package com.jme3.gde.blender;
import com.jme3.asset.BlenderKey;
import com.jme3.asset.ModelKey;
import com.jme3.gde.core.assets.SpatialAssetDataObject;
import java.io.IOException;
import org.openide.filesystems.FileObject;
import org.openide.loaders.DataObjectExistsException;
import org.openide.loaders.MultiFileLoader;
public class BlenderDataObject extends SpatialAssetDataObject {
public BlenderDataObject(FileObject pf, MultiFileLoader loader) throws DataObjectExistsException, IOException {
super(pf, loader);
}
@Override
public ModelKey getAssetKey() {
if(super.getAssetKey() instanceof BlenderKey){
return (BlenderKey)assetKey;
}
assetKey = new BlenderKey(super.getAssetKey().getName());
return (BlenderKey)assetKey;
}
}