- Add distribution formats windows-x86, windows-x68, linux-x86, linux-x64, macosx - Add way to package JDK to NBI installer - Add workaround to standard NBI JDK packaging for OSX - Add way to download and package Blender for all platforms when creating SDK installers - Fix code completion in NBI projects git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10146 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
24 lines
1007 B
Plaintext
24 lines
1007 B
Plaintext
DO NOT TRY TO FIX THE IMPORT ERRORS IN THE PROJECTS!!
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See also http://platform.netbeans.org/tutorials/nbm-nbi.html#bundling
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The product has to be a zip file with a single folder containing the needed files.
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To make a new product item, copy an existing item by copying a folder from
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stub/ext/components/products and stub/ext/infra/build/products and adapt
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the properties files, especially the path to the zip file (product.data.1.path)
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as well as the subfolder in the zip containing the files (product.data.sub.dir).
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The folder in stub/ext/infra/build/products can be duplicated and adapted for
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each platform w/o copying the main project under stub/ext/components/products.
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Do not use the helloworld item as a template, this is the main item and has
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some more stuff going!
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Then adapt the main stub/build.xml in the -build and -clean targets by duplicating
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the entries.
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The existing JDK item is only used on MacOSX! On other platforms the jdk that is
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bundled with the installer is used instead.
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Normen |