A complete 3D game development suite written purely in Java.
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jmonkeyengine/sdk/jme3-desktop-executables/src/com/jme3/gde/desktop/executables/launch4j-targets.xml

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<target name="-launch4j-exe" depends="-test-launch4j-exe-enabled" if="is.launch4j.exe.enabled">
<echo>Windows EXE Creation</echo>
<taskdef classname="net.sf.launch4j.ant.Launch4jTask" classpath="${libs.launch4j.classpath}" name="launch4j"/>
<launch4j>
<config jar="${dist.jar}" outfile="${dist.dir}/${application.title}.exe" errTitle="${application.title}" headertype="gui" chdir="." customProcName="true">
<singleInstance mutexName="${main.class}"/>
<jre minVersion="1.5.0" maxheapsize="512"/>
</config>
</launch4j>
<zip destfile="${dist.dir}/${application.title}-Windows.zip">
<zipfileset file="${dist.dir}/${application.title}.exe" prefix=""/>
<zipfileset dir="${dist.dir}/lib" prefix="lib/"/>
</zip>
<delete file="${dist.dir}/${application.title}.exe"/>
</target>
<target name="-test-launch4j-exe-enabled">
<condition property="is.launch4j.exe.enabled">
<istrue value="${launch4j.exe.enabled}"/>
</condition>
</target>