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jmonkeyengine
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jmonkeyengine
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jme3-examples
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src
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main
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Nehon
12004217d1
Ao map now only attenuates indirect lighting in PBR shader
2018-01-04 16:53:48 +01:00
..
java
/jme3test
Ao map now only attenuates indirect lighting in PBR shader
2018-01-04 16:53:48 +01:00
resources
/jme3test
Changed how roughness is stored into prefiltered env map mipmaps for a more consistent method.
2017-09-18 11:14:45 +02:00