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186 lines
5.4 KiB
186 lines
5.4 KiB
/*
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* Copyright (c) 2009-2012 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package com.jme3.terrain.geomipmap;
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import com.jme3.scene.VertexBuffer.Type;
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import java.nio.Buffer;
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import java.nio.IntBuffer;
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import java.nio.ShortBuffer;
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/**
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* Stores a terrain patch's details so the LOD background thread can update
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* the actual terrain patch back on the ogl thread.
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*
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* @author Brent Owens
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*
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*/
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public class UpdatedTerrainPatch {
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private TerrainPatch updatedPatch;
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private int newLod;
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private int previousLod;
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private int rightLod,topLod,leftLod,bottomLod;
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private Buffer newIndexBuffer;
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//private boolean reIndexNeeded = false;
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private boolean fixEdges = false;
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public UpdatedTerrainPatch(TerrainPatch updatedPatch) {
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this.updatedPatch = updatedPatch;
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}
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public UpdatedTerrainPatch(TerrainPatch updatedPatch, int newLod) {
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this.updatedPatch = updatedPatch;
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this.newLod = newLod;
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}
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public String getName() {
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return updatedPatch.getName();
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}
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protected boolean lodChanged() {
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if ( previousLod != newLod)
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return true;
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else
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return false;
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}
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protected TerrainPatch getUpdatedPatch() {
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return updatedPatch;
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}
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protected void setUpdatedPatch(TerrainPatch updatedPatch) {
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this.updatedPatch = updatedPatch;
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}
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protected int getNewLod() {
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return newLod;
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}
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public void setNewLod(int newLod) {
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this.newLod = newLod;
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if (this.newLod < 0)
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throw new IllegalArgumentException("newLod cannot be less than zero, was: "+newLod);
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}
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/*protected IntBuffer getNewIndexBuffer() {
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return newIndexBuffer;
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}*/
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protected void setNewIndexBuffer(Buffer newIndexBuffer) {
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this.newIndexBuffer = newIndexBuffer;
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}
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protected int getRightLod() {
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return rightLod;
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}
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protected void setRightLod(int rightLod) {
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this.rightLod = rightLod;
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}
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protected int getTopLod() {
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return topLod;
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}
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protected void setTopLod(int topLod) {
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this.topLod = topLod;
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}
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protected int getLeftLod() {
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return leftLod;
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}
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protected void setLeftLod(int leftLod) {
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this.leftLod = leftLod;
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}
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protected int getBottomLod() {
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return bottomLod;
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}
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protected void setBottomLod(int bottomLod) {
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this.bottomLod = bottomLod;
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}
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public boolean isReIndexNeeded() {
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if (lodChanged() || isFixEdges())
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return true;
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//if (leftLod != newLod || rightLod != newLod || bottomLod != newLod || topLod != newLod)
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// return true;
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return false;
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}
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/*public void setReIndexNeeded(boolean reIndexNeeded) {
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this.reIndexNeeded = reIndexNeeded;
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}*/
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public boolean isFixEdges() {
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return fixEdges;
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}
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public void setFixEdges(boolean fixEdges) {
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this.fixEdges = fixEdges;
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}
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/*public int getPreviousLod() {
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return previousLod;
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}*/
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public void setPreviousLod(int previousLod) {
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this.previousLod = previousLod;
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}
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public void updateAll() {
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updatedPatch.setLod(newLod);
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updatedPatch.setLodRight(rightLod);
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updatedPatch.setLodTop(topLod);
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updatedPatch.setLodLeft(leftLod);
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updatedPatch.setLodBottom(bottomLod);
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if (newIndexBuffer != null && isReIndexNeeded()) {
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updatedPatch.setPreviousLod(previousLod);
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updatedPatch.getMesh().clearBuffer(Type.Index);
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if (newIndexBuffer instanceof IntBuffer)
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updatedPatch.getMesh().setBuffer(Type.Index, 3, (IntBuffer)newIndexBuffer);
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else if (newIndexBuffer instanceof ShortBuffer)
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updatedPatch.getMesh().setBuffer(Type.Index, 3, (ShortBuffer)newIndexBuffer);
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}
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}
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}
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