jmekaelthas 6e05304d26 Bugfix: fixed a bug that caused ba UV coordinates to be applied on the
face after triangulation
Refactoring: made temporal mesh more exposed for external modifications;
this allows modifiers to properly modify the mesh and to remove some
modifier-specific code from the temporal mesh implementation
2014-10-09 15:49:00 +02:00
..
2014-03-21 02:32:11 +01:00