Fixing a bug with loading objects from all layers when using BlenderModelLoader. git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8043 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
92 lines
3.9 KiB
Java
92 lines
3.9 KiB
Java
/*
|
|
* Copyright (c) 2009-2010 jMonkeyEngine
|
|
* All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are
|
|
* met:
|
|
*
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
*
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
*
|
|
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
|
|
* may be used to endorse or promote products derived from this software
|
|
* without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
|
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
package com.jme3.scene.plugins.blender;
|
|
|
|
import java.io.IOException;
|
|
import java.util.List;
|
|
import java.util.logging.Level;
|
|
import java.util.logging.Logger;
|
|
|
|
import com.jme3.asset.AssetInfo;
|
|
import com.jme3.asset.BlenderKey.LoadingResults;
|
|
import com.jme3.scene.Node;
|
|
import com.jme3.scene.Spatial;
|
|
import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
|
|
import com.jme3.scene.plugins.blender.file.FileBlockHeader;
|
|
|
|
/**
|
|
* This is the main loading class. Have in notice that asset manager needs to have loaders for resources like textures.
|
|
* @author Marcin Roguski
|
|
*/
|
|
public class BlenderModelLoader extends BlenderLoader {
|
|
|
|
private static final Logger LOGGER = Logger.getLogger(BlenderModelLoader.class.getName());
|
|
|
|
@Override
|
|
public Spatial load(AssetInfo assetInfo) throws IOException {
|
|
try {
|
|
this.setup(assetInfo);
|
|
|
|
LoadingResults loadingResults = blenderKey.prepareLoadingResults();
|
|
for (FileBlockHeader block : blocks) {
|
|
if (block.getCode() == FileBlockHeader.BLOCK_OB00) {
|
|
Object object = converter.toObject(block.getStructure(dataRepository));
|
|
if (object instanceof Node) {
|
|
LOGGER.log(Level.INFO, "{0}: {1}--> {2}", new Object[]{((Node) object).getName(), ((Node) object).getLocalTranslation().toString(), ((Node) object).getParent() == null ? "null" : ((Node) object).getParent().getName()});
|
|
if (((Node) object).getParent() == null) {
|
|
loadingResults.addObject((Node) object);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
try {
|
|
inputStream.close();
|
|
} catch(IOException e) {
|
|
LOGGER.warning(e.getLocalizedMessage());
|
|
}
|
|
List<Node> objects = loadingResults.getObjects();
|
|
if (objects.size() > 0) {
|
|
Node modelNode = new Node(blenderKey.getName());
|
|
for(Node object : objects) {
|
|
modelNode.attachChild(object);
|
|
}
|
|
return modelNode;
|
|
} else if (objects.size() == 1) {
|
|
return objects.get(0);
|
|
}
|
|
} catch (BlenderFileException e) {
|
|
LOGGER.log(Level.SEVERE, e.getMessage(), e);
|
|
}
|
|
return null;
|
|
}
|
|
}
|