A complete 3D game development suite written purely in Java.
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jmonkeyengine/sdk/jme3-tests-template/src/com/jme3/gde/templates/tests/JmeTestsWizardPanel.java

88 lines
2.4 KiB

/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.jme3.gde.templates.tests;
import java.awt.Component;
import java.util.HashSet;
import java.util.Set;
import javax.swing.event.ChangeEvent;
import javax.swing.event.ChangeListener;
import org.openide.WizardDescriptor;
import org.openide.WizardValidationException;
import org.openide.util.HelpCtx;
import org.openide.util.NbBundle;
/**
* Panel just asking for basic info.
*/
public class JmeTestsWizardPanel implements WizardDescriptor.Panel,
WizardDescriptor.ValidatingPanel, WizardDescriptor.FinishablePanel {
private WizardDescriptor wizardDescriptor;
private JmeTestsPanelVisual component;
public JmeTestsWizardPanel() {
}
public Component getComponent() {
if (component == null) {
component = new JmeTestsPanelVisual(this);
component.setName(NbBundle.getMessage(JmeTestsWizardPanel.class, "LBL_CreateProjectStep"));
}
return component;
}
public HelpCtx getHelp() {
return new HelpCtx("sdk.project_creation");
}
public boolean isValid() {
getComponent();
return component.valid(wizardDescriptor);
}
private final Set<ChangeListener> listeners = new HashSet<ChangeListener>(1); // or can use ChangeSupport in NB 6.0
public final void addChangeListener(ChangeListener l) {
synchronized (listeners) {
listeners.add(l);
}
}
public final void removeChangeListener(ChangeListener l) {
synchronized (listeners) {
listeners.remove(l);
}
}
protected final void fireChangeEvent() {
Set<ChangeListener> ls;
synchronized (listeners) {
ls = new HashSet<ChangeListener>(listeners);
}
ChangeEvent ev = new ChangeEvent(this);
for (ChangeListener l : ls) {
l.stateChanged(ev);
}
}
public void readSettings(Object settings) {
wizardDescriptor = (WizardDescriptor) settings;
component.read(wizardDescriptor);
}
public void storeSettings(Object settings) {
WizardDescriptor d = (WizardDescriptor) settings;
component.store(d);
}
public boolean isFinishPanel() {
return true;
}
public void validate() throws WizardValidationException {
getComponent();
component.validate(wizardDescriptor);
}
}