A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine
nor..67 6df2a0c8ec - update lwjgl to 2.8.0-nightly, fixing MacOSX applets 13 years ago
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lib - update lwjgl to 2.8.0-nightly, fixing MacOSX applets 13 years ago
nbproject fixed add terrain bug, now they all use the same action 14 years ago
src * Ogre3D mesh.xml loader is now more resilient to certain models exported using blender2ogre 13 years ago
test/com * Canvas is now using pbuffer workaround, allowing renderer to acquire renderer capabilities even if the canvas is not visible yet. 14 years ago
.classpath * Nifty 1.3 release 14 years ago
.project move jme3 to trunk 14 years ago
MANIFEST.MF move jme3 to trunk 14 years ago
TestChooser.exe move jme3 to trunk 14 years ago
build.xml - fix android library copy 13 years ago
master-application.jnlp - cleanup build process 14 years ago
mountains.zip Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests 14 years ago
preview-application.html move jme3 to trunk 14 years ago
quake3level.zip move jme3 to trunk 14 years ago
town.zip move jme3 to trunk 14 years ago
wildhouse.zip move jme3 to trunk 14 years ago