A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine
sha..rd e93993364a * Fixed issue where additional render states in material would always have apply*** flags set to true, added workaround for old versions of material 13 years ago
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lib update windwos bullet natives (32bit) 13 years ago
nbproject fixed add terrain bug, now they all use the same action 13 years ago
src * Fixed issue where additional render states in material would always have apply*** flags set to true, added workaround for old versions of material 13 years ago
test/com * Canvas is now using pbuffer workaround, allowing renderer to acquire renderer capabilities even if the canvas is not visible yet. 14 years ago
.classpath fixed the jME3 classpath for Eclipse users (incorrect NiftyGUI references) 13 years ago
.project move jme3 to trunk 14 years ago
MANIFEST.MF move jme3 to trunk 14 years ago
TestChooser.exe move jme3 to trunk 14 years ago
build.xml - add nifty-default-controls javadoc references 13 years ago
master-application.jnlp - cleanup build process 14 years ago
mountains.zip Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests 14 years ago
preview-application.html move jme3 to trunk 14 years ago
quake3level.zip move jme3 to trunk 14 years ago
town.zip move jme3 to trunk 14 years ago
wildhouse.zip move jme3 to trunk 14 years ago