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89 lines
3.1 KiB
89 lines
3.1 KiB
/*
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* Copyright (c) 2009-2012 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "jmeMotionState.h"
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#include "jmeBulletUtil.h"
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/**
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* Author: Normen Hansen
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*/
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jmeMotionState::jmeMotionState() {
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trans = new btTransform();
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trans -> setIdentity();
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worldTransform = *trans;
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dirty = true;
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}
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void jmeMotionState::getWorldTransform(btTransform& worldTrans) const {
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worldTrans = worldTransform;
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}
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void jmeMotionState::setWorldTransform(const btTransform& worldTrans) {
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worldTransform = worldTrans;
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dirty = true;
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}
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void jmeMotionState::setKinematicTransform(const btTransform& worldTrans) {
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worldTransform = worldTrans;
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dirty = true;
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}
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void jmeMotionState::setKinematicLocation(JNIEnv* env, jobject location) {
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jmeBulletUtil::convert(env, location, &worldTransform.getOrigin());
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dirty = true;
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}
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void jmeMotionState::setKinematicRotation(JNIEnv* env, jobject rotation) {
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jmeBulletUtil::convert(env, rotation, &worldTransform.getBasis());
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dirty = true;
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}
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void jmeMotionState::setKinematicRotationQuat(JNIEnv* env, jobject rotation) {
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jmeBulletUtil::convertQuat(env, rotation, &worldTransform.getBasis());
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dirty = true;
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}
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bool jmeMotionState::applyTransform(JNIEnv* env, jobject location, jobject rotation) {
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if (dirty) {
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// fprintf(stdout, "Apply world translation\n");
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// fflush(stdout);
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jmeBulletUtil::convert(env, &worldTransform.getOrigin(), location);
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jmeBulletUtil::convertQuat(env, &worldTransform.getBasis(), rotation);
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dirty = false;
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return true;
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}
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return false;
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}
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jmeMotionState::~jmeMotionState() {
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free(trans);
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}
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