A complete 3D game development suite written purely in Java.
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rem..om
384f4ac1c2
Lighting and Shadows (PSSM only) :
...
- re introduced the alphaDiscardThreshold as explained in prvious commit. It's not binded to the AlphaTestFallOff fixedfunc binding
- Added a small poly offset to post shadow technique, this greatly help in fixing shadow acne.
- Added Poisson disc sampling PCF Filtering for shadows
- Properly passed the shadow map size as a define in the shaders and remove the hardcoded value
- Pssm15 don't use the textureSize function anymore and use the same shadow map size define ( this increased performance quite a bit)
- Optimized the shaders code a bit
- Better PSSM test
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9750 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
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Boat
- big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
13 years ago
Buggy
* Buggy model no longer has embedded lights
12 years ago
Elephant
- big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
13 years ago
Ferrari
- big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
13 years ago
HoverTank
* HoverTank blender model now references the correct textures (PNG -> JPG)
12 years ago
MonkeyHead
- big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
13 years ago
Ninja
- big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
13 years ago
Oto
- big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
13 years ago
Sign Post
- big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
13 years ago
Sinbad
- big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
13 years ago
SpaceCraft
- big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
13 years ago
Sponza
- big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
13 years ago
TangentBugs
- big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
13 years ago
Teapot
- big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
13 years ago
Terrain
- big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
13 years ago
Tree
Lighting and Shadows (PSSM only) :
12 years ago
WaterTest
- big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
13 years ago