sha..rd 61aea1e2c5 * Big refactoring of LWJGL display system, mainly to support updating the main loop without a render context or input devices being available.
* Added test that demonstrates above functionality, by starting Application without attaching the canvas, and then constantly attaching and detaching canvas from a frame.
 * Deleted deprecated methods in JmeContext 
 * Deleted deprecated class LwjglJoyInput
 * Audio renderer will not attempt to initialize OpenAL twice if already initialized

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7078 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-23 03:48:37 +00:00
Description
A complete 3D game development suite written purely in Java.
844 MiB
Languages
Java 95.4%
C++ 2.5%
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C 0.3%
HTML 0.2%