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121 lines
4.2 KiB
121 lines
4.2 KiB
/*
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* Copyright (c) 2009-2012 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package com.jme3.input.ios;
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import com.jme3.input.event.TouchEvent;
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import com.jme3.util.RingBuffer;
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import java.util.logging.Logger;
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/**
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* TouchEventPool provides a RingBuffer of jME TouchEvents to help with garbage
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* collection on Android. Each TouchEvent is stored in the RingBuffer and is
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* reused if the TouchEvent has been consumed.
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*
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* If a TouchEvent has not been consumed, it is placed back into the pool at the
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* end for later use. If a TouchEvent has been consumed, it is reused to avoid
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* creating lots of little objects.
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*
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* If the pool is full of unconsumed events, then a new event is created and provided.
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*
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*
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* @author iwgeric
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*/
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public class TouchEventPool {
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private static final Logger logger = Logger.getLogger(TouchEventPool.class.getName());
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private final RingBuffer<TouchEvent> eventPool;
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private final int maxEvents;
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public TouchEventPool (int maxEvents) {
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eventPool = new RingBuffer<TouchEvent>(maxEvents);
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this.maxEvents = maxEvents;
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}
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public void initialize() {
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TouchEvent newEvent;
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while (!eventPool.isEmpty()) {
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eventPool.pop();
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}
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for (int i = 0; i < maxEvents; i++) {
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newEvent = new TouchEvent();
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newEvent.setConsumed();
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eventPool.push(newEvent);
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}
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}
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public void destroy() {
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// Clean up queues
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while (!eventPool.isEmpty()) {
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eventPool.pop();
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}
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}
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/**
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* Fetches a touch event from the reuse pool
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*
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* @return a usable TouchEvent
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*/
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public TouchEvent getNextFreeEvent() {
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TouchEvent evt = null;
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int curSize = eventPool.size();
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while (curSize > 0) {
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evt = (TouchEvent)eventPool.pop();
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if (evt.isConsumed()) {
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break;
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} else {
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eventPool.push(evt);
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evt = null;
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}
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curSize--;
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}
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if (evt == null) {
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logger.warning("eventPool full of unconsumed events");
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evt = new TouchEvent();
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}
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return evt;
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}
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/**
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* Stores the TouchEvent back in the pool for later reuse. It is only reused
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* if the TouchEvent has been consumed.
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*
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* @param event TouchEvent to store for later use if consumed.
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*/
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public void storeEvent(TouchEvent event) {
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if (eventPool.size() < maxEvents) {
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eventPool.push(event);
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} else {
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logger.warning("eventPool full");
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}
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}
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}
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