602a5099f3
- fix for glsl 1.0 shader - better caustics color management - added a couple of paramters to tweak, underWaterFogDistance, causticsIntensity git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7608 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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