A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-lwjgl3/src/main/java/com/jme3/system/lwjgl/LwjglContext.java

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/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.system.lwjgl;
import com.jme3.input.lwjgl.GlfwJoystickInput;
import com.jme3.input.lwjgl.GlfwKeyInput;
import com.jme3.input.lwjgl.GlfwMouseInput;
import com.jme3.opencl.Context;
import com.jme3.opencl.DefaultPlatformChooser;
import com.jme3.opencl.Device;
import com.jme3.opencl.PlatformChooser;
import com.jme3.opencl.lwjgl.LwjglDevice;
import com.jme3.opencl.lwjgl.LwjglPlatform;
import com.jme3.opencl.lwjgl.Utils;
import com.jme3.renderer.Renderer;
import com.jme3.renderer.RendererException;
import com.jme3.renderer.lwjgl.LwjglGL;
import com.jme3.renderer.lwjgl.LwjglGLExt;
import com.jme3.renderer.lwjgl.LwjglGLFboEXT;
import com.jme3.renderer.lwjgl.LwjglGLFboGL3;
import com.jme3.renderer.opengl.*;
import com.jme3.system.*;
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.lwjgl.PointerBuffer;
import org.lwjgl.glfw.GLFW;
import org.lwjgl.opencl.*;
import org.lwjgl.opengl.ARBDebugOutput;
import org.lwjgl.opengl.ARBFramebufferObject;
import org.lwjgl.opengl.EXTFramebufferMultisample;
import org.lwjgl.opengl.GLCapabilities;
import static org.lwjgl.glfw.GLFW.GLFW_TRUE;
import static org.lwjgl.opencl.CL10.CL_CONTEXT_PLATFORM;
import static org.lwjgl.opengl.GL.createCapabilities;
import static org.lwjgl.opengl.GL11.glGetInteger;
/**
* A LWJGL implementation of a graphics context.
*/
public abstract class LwjglContext implements JmeContext {
private static final Logger logger = Logger.getLogger(LwjglContext.class.getName());
protected static final String THREAD_NAME = "jME3 Main";
protected AtomicBoolean created = new AtomicBoolean(false);
protected AtomicBoolean renderable = new AtomicBoolean(false);
protected final Object createdLock = new Object();
protected AppSettings settings = new AppSettings(true);
protected Renderer renderer;
protected GlfwKeyInput keyInput;
protected GlfwMouseInput mouseInput;
protected GlfwJoystickInput joyInput;
protected Timer timer;
protected SystemListener listener;
protected com.jme3.opencl.lwjgl.LwjglContext clContext;
public void setSystemListener(SystemListener listener) {
this.listener = listener;
}
protected void printContextInitInfo() {
logger.log(Level.INFO, "LWJGL {0} context running on thread {1}\n"
+ " * Graphics Adapter: GLFW {2}",
new Object[]{org.lwjgl.Version.getVersion(), Thread.currentThread().getName(), GLFW.glfwGetVersionString()});
}
protected int determineMaxSamples() {
// If we already have a valid context, determine samples using current context.
if (GLFW.glfwExtensionSupported("GL_ARB_framebuffer_object") == GLFW_TRUE) {
return glGetInteger(ARBFramebufferObject.GL_MAX_SAMPLES);
} else if (GLFW.glfwExtensionSupported("GL_EXT_framebuffer_multisample") == GLFW_TRUE) {
return glGetInteger(EXTFramebufferMultisample.GL_MAX_SAMPLES_EXT);
}
return Integer.MAX_VALUE;
}
protected int getNumSamplesToUse() {
int samples = 0;
if (settings.getSamples() > 1) {
samples = settings.getSamples();
final int supportedSamples = determineMaxSamples();
if (supportedSamples < samples) {
logger.log(Level.WARNING,
"Couldn't satisfy antialiasing samples requirement: x{0}. "
+ "Video hardware only supports: x{1}",
new Object[]{samples, supportedSamples});
samples = supportedSamples;
}
}
return samples;
}
protected void initContextFirstTime() {
final GLCapabilities capabilities = createCapabilities(settings.getRenderer().equals(AppSettings.LWJGL_OPENGL3));
if (!capabilities.OpenGL20) {
throw new RendererException("OpenGL 2.0 or higher is required for jMonkeyEngine");
}
if (settings.getRenderer().equals(AppSettings.LWJGL_OPENGL2)
|| settings.getRenderer().equals(AppSettings.LWJGL_OPENGL3)) {
GL gl = new LwjglGL();
GLExt glext = new LwjglGLExt();
GLFbo glfbo;
if (capabilities.OpenGL30) {
glfbo = new LwjglGLFboGL3();
} else {
glfbo = new LwjglGLFboEXT();
}
if (settings.getBoolean("GraphicsDebug")) {
gl = new GLDebugDesktop(gl, glext, glfbo);
glext = (GLExt) gl;
glfbo = (GLFbo) gl;
}
if (settings.getBoolean("GraphicsTiming")) {
GLTimingState timingState = new GLTimingState();
gl = (GL) GLTiming.createGLTiming(gl, timingState, GL.class, GL2.class, GL3.class, GL4.class);
glext = (GLExt) GLTiming.createGLTiming(glext, timingState, GLExt.class);
glfbo = (GLFbo) GLTiming.createGLTiming(glfbo, timingState, GLFbo.class);
}
if (settings.getBoolean("GraphicsTrace")) {
gl = (GL) GLTracer.createDesktopGlTracer(gl, GL.class, GL2.class, GL3.class, GL4.class);
glext = (GLExt) GLTracer.createDesktopGlTracer(glext, GLExt.class);
glfbo = (GLFbo) GLTracer.createDesktopGlTracer(glfbo, GLFbo.class);
}
renderer = new GLRenderer(gl, glext, glfbo);
renderer.initialize();
} else {
throw new UnsupportedOperationException("Unsupported renderer: " + settings.getRenderer());
}
if (capabilities.GL_ARB_debug_output && settings.getBoolean("GraphicsDebug")) {
ARBDebugOutput.glDebugMessageCallbackARB(new LwjglGLDebugOutputHandler(), 0);
}
renderer.setMainFrameBufferSrgb(settings.isGammaCorrection());
renderer.setLinearizeSrgbImages(settings.isGammaCorrection());
// Init input
if (keyInput != null) {
keyInput.initialize();
}
if (mouseInput != null) {
mouseInput.initialize();
}
if (joyInput != null) {
joyInput.initialize();
}
renderable.set(true);
if (settings.isOpenCLSupport()) {
initOpenCL();
}
}
protected void initOpenCL() {
logger.info("Initialize OpenCL with LWJGL3");
// try {
// CL.create();
// } catch (Exception ex) {
// logger.log(Level.SEVERE, "Unable to initialize OpenCL", ex);
// return;
// }
//load platforms and devices
StringBuilder platformInfos = new StringBuilder();
ArrayList<LwjglPlatform> platforms = new ArrayList<>();
for (CLPlatform p : CLPlatform.getPlatforms()) {
platforms.add(new LwjglPlatform(p));
}
platformInfos.append("Available OpenCL platforms:");
for (int i=0; i<platforms.size(); ++i) {
LwjglPlatform platform = platforms.get(i);
platformInfos.append("\n * Platform ").append(i+1);
platformInfos.append("\n * Name: ").append(platform.getName());
platformInfos.append("\n * Vendor: ").append(platform.getVendor());
platformInfos.append("\n * Version: ").append(platform.getVersion());
platformInfos.append("\n * Profile: ").append(platform.getProfile());
platformInfos.append("\n * Supports interop: ").append(platform.hasOpenGLInterop());
List<LwjglDevice> devices = platform.getDevices();
platformInfos.append("\n * Available devices:");
for (int j=0; j<devices.size(); ++j) {
LwjglDevice device = devices.get(j);
platformInfos.append("\n * * Device ").append(j+1);
platformInfos.append("\n * * Name: ").append(device.getName());
platformInfos.append("\n * * Vendor: ").append(device.getVendor());
platformInfos.append("\n * * Version: ").append(device.getVersion());
platformInfos.append("\n * * Profile: ").append(device.getProfile());
platformInfos.append("\n * * Compiler version: ").append(device.getCompilerVersion());
platformInfos.append("\n * * Device type: ").append(device.getDeviceType());
platformInfos.append("\n * * Compute units: ").append(device.getComputeUnits());
platformInfos.append("\n * * Work group size: ").append(device.getMaxiumWorkItemsPerGroup());
platformInfos.append("\n * * Global memory: ").append(device.getGlobalMemorySize()).append("B");
platformInfos.append("\n * * Local memory: ").append(device.getLocalMemorySize()).append("B");
platformInfos.append("\n * * Constant memory: ").append(device.getMaximumConstantBufferSize()).append("B");
platformInfos.append("\n * * Supports double: ").append(device.hasDouble());
platformInfos.append("\n * * Supports half floats: ").append(device.hasHalfFloat());
platformInfos.append("\n * * Supports writable 3d images: ").append(device.hasWritableImage3D());
platformInfos.append("\n * * Supports interop: ").append(device.hasOpenGLInterop());
}
}
logger.info(platformInfos.toString());
//choose devices
PlatformChooser chooser = null;
if (settings.getOpenCLPlatformChooser() != null) {
try {
chooser = (PlatformChooser) Class.forName(settings.getOpenCLPlatformChooser()).newInstance();
} catch (Exception ex) {
logger.log(Level.WARNING, "unable to instantiate custom PlatformChooser", ex);
}
}
if (chooser == null) {
chooser = new DefaultPlatformChooser();
}
List<? extends Device> choosenDevices = chooser.chooseDevices(platforms);
List<CLDevice> devices = new ArrayList<>(choosenDevices.size());
LwjglPlatform platform = null;
for (Device d : choosenDevices) {
if (!(d instanceof LwjglDevice)) {
logger.log(Level.SEVERE, "attempt to return a custom Device implementation from PlatformChooser: {0}", d);
return;
}
LwjglDevice ld = (LwjglDevice) d;
if (platform == null) {
platform = ld.getPlatform();
} else if (platform != ld.getPlatform()) {
logger.severe("attempt to use devices from different platforms");
return;
}
devices.add(ld.getCLDevice());
}
if (devices.isEmpty()) {
logger.warning("no devices specified, no OpenCL context created");
return;
}
logger.log(Level.INFO, "chosen platform: {0}", platform.getName());
logger.log(Level.INFO, "chosen devices: {0}", choosenDevices);
//create context
try {
long c = createContext(platform.getPlatform(), devices);
clContext = new com.jme3.opencl.lwjgl.LwjglContext(c, (List<LwjglDevice>) choosenDevices);
} catch (Exception ex) {
logger.log(Level.SEVERE, "Unable to create OpenCL context", ex);
return;
}
logger.info("OpenCL context created");
}
private long createContext(final CLPlatform platform, final List<CLDevice> devices) throws Exception {
final int propertyCount = 2 + 4 + 1;
final PointerBuffer properties = PointerBuffer.allocateDirect(propertyCount + devices.size());
//set sharing properties
//https://github.com/glfw/glfw/issues/104
//TODO: test on Linus and MacOSX
switch ( org.lwjgl.system.Platform.get() ) {
case WINDOWS:
long wglContext = org.lwjgl.opengl.WGL.wglGetCurrentContext();
long wglDC = org.lwjgl.opengl.WGL.wglGetCurrentDC();
properties.put(KHRGLSharing.CL_GL_CONTEXT_KHR).put(wglContext);
properties.put(KHRGLSharing.CL_WGL_HDC_KHR).put(wglDC);
break;
case LINUX:
properties.put(KHRGLSharing.CL_GL_CONTEXT_KHR).put(org.lwjgl.opengl.GLX.glXGetCurrentContext());
properties.put(KHRGLSharing.CL_GLX_DISPLAY_KHR).put(org.lwjgl.opengl.GLX.glXGetCurrentDrawable());
break;
case MACOSX:
properties.put(APPLEGLSharing.CL_CONTEXT_PROPERTY_USE_CGL_SHAREGROUP_APPLE)
.put(org.lwjgl.opengl.CGL.CGLGetShareGroup(org.lwjgl.opengl.CGL.CGLGetCurrentContext()));
break;
default:
throw new UnsupportedOperationException("CL/GL context sharing is not supported on this platform.");
}
properties.put(CL_CONTEXT_PLATFORM).put(platform);
properties.put(0);
Utils.errorBuffer.rewind();
PointerBuffer deviceBuffer = PointerBuffer.allocateDirect(devices.size());
for (CLDevice d : devices) {
deviceBuffer.put(d);
}
deviceBuffer.flip();
long context = CL10.clCreateContext(properties, deviceBuffer, null, 0, Utils.errorBuffer);
Utils.checkError(Utils.errorBuffer, "clCreateContext");
return context;
}
public void internalDestroy() {
renderer = null;
timer = null;
renderable.set(false);
synchronized (createdLock) {
created.set(false);
createdLock.notifyAll();
}
}
public void internalCreate() {
synchronized (createdLock) {
created.set(true);
createdLock.notifyAll();
}
initContextFirstTime();
}
public void create() {
create(false);
}
public void destroy() {
destroy(false);
}
protected void waitFor(boolean createdVal) {
synchronized (createdLock) {
while (created.get() != createdVal) {
try {
createdLock.wait();
} catch (InterruptedException ignored) {
}
}
}
}
@Override
public boolean isCreated() {
return created.get();
}
@Override
public boolean isRenderable() {
return renderable.get();
}
@Override
public void setSettings(AppSettings settings) {
this.settings.copyFrom(settings);
}
@Override
public AppSettings getSettings() {
return settings;
}
@Override
public Renderer getRenderer() {
return renderer;
}
@Override
public Timer getTimer() {
return timer;
}
@Override
public Context getOpenCLContext() {
return clContext;
}
}